1 /////////////////////////////////////////////////////////////////////////////////// 2 /// OpenGL Mathematics (glm.g-truc.net) 3 /// 4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) 5 /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 /// of this software and associated documentation files (the "Software"), to deal 7 /// in the Software without restriction, including without limitation the rights 8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 /// copies of the Software, and to permit persons to whom the Software is 10 /// furnished to do so, subject to the following conditions: 11 /// 12 /// The above copyright notice and this permission notice shall be included in 13 /// all copies or substantial portions of the Software. 14 /// 15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 /// THE SOFTWARE. 22 /// 23 /// @file glm/glm.hpp 24 /// @date 2009-05-01 / 2011-05-16 25 /// @author Christophe Riccio 26 /// 27 /// @ref core (Dependence) 28 /// 29 /// @defgroup gtc GTC Extensions (Stable) 30 /// 31 /// @brief Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. 32 /// 33 /// GTC extensions aim to be stable. 34 /// 35 /// Even if it's highly unrecommended, it's possible to include all the extensions at once by 36 /// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file. 37 /// 38 /// @defgroup gtx GTX Extensions (Experimental) 39 /// 40 /// @brief Functions and types that the GLSL specification doesn't define, but 41 /// useful to have for a C++ program. 42 /// 43 /// Experimental extensions are useful functions and types, but the development of 44 /// their API and functionality is not necessarily stable. They can change 45 /// substantially between versions. Backwards compatibility is not much of an issue 46 /// for them. 47 /// 48 /// Even if it's highly unrecommended, it's possible to include all the extensions 49 /// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be 50 /// included a specific file. 51 /// 52 /// @defgroup virtrev VIRTREV Extensions 53 /// 54 /// @brief Extensions develop and maintain by Mathieu [matrem] Roumillac 55 /// (http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showprofile&User=22660). 56 /////////////////////////////////////////////////////////////////////////////////// 57 58 #ifndef GLM_EXT_INCLUDED 59 #define GLM_EXT_INCLUDED 60 61 #if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)) 62 # define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED 63 # pragma message("GLM: All extensions included (not recommanded)") 64 #endif//GLM_MESSAGES 65 66 #include "./gtc/constants.hpp" 67 #include "./gtc/epsilon.hpp" 68 #include "./gtc/matrix_access.hpp" 69 #include "./gtc/matrix_integer.hpp" 70 #include "./gtc/matrix_inverse.hpp" 71 #include "./gtc/matrix_transform.hpp" 72 #include "./gtc/noise.hpp" 73 #include "./gtc/packing.hpp" 74 #include "./gtc/quaternion.hpp" 75 #include "./gtc/random.hpp" 76 #include "./gtc/reciprocal.hpp" 77 #include "./gtc/type_precision.hpp" 78 #include "./gtc/type_ptr.hpp" 79 #include "./gtc/ulp.hpp" 80 81 #include "./gtx/associated_min_max.hpp" 82 #include "./gtx/bit.hpp" 83 #include "./gtx/closest_point.hpp" 84 #include "./gtx/color_space.hpp" 85 #include "./gtx/color_space_YCoCg.hpp" 86 #include "./gtx/compatibility.hpp" 87 #include "./gtx/component_wise.hpp" 88 #include "./gtx/dual_quaternion.hpp" 89 #include "./gtx/euler_angles.hpp" 90 #include "./gtx/extend.hpp" 91 #include "./gtx/extented_min_max.hpp" 92 #include "./gtx/fast_exponential.hpp" 93 #include "./gtx/fast_square_root.hpp" 94 #include "./gtx/fast_trigonometry.hpp" 95 #include "./gtx/gradient_paint.hpp" 96 #include "./gtx/handed_coordinate_space.hpp" 97 #include "./gtx/inertia.hpp" 98 #include "./gtx/int_10_10_10_2.hpp" 99 #include "./gtx/integer.hpp" 100 #include "./gtx/intersect.hpp" 101 #include "./gtx/log_base.hpp" 102 #include "./gtx/matrix_cross_product.hpp" 103 #include "./gtx/matrix_interpolation.hpp" 104 #include "./gtx/matrix_major_storage.hpp" 105 #include "./gtx/matrix_operation.hpp" 106 #include "./gtx/matrix_query.hpp" 107 #include "./gtx/mixed_product.hpp" 108 #include "./gtx/multiple.hpp" 109 #include "./gtx/norm.hpp" 110 #include "./gtx/normal.hpp" 111 #include "./gtx/normalize_dot.hpp" 112 #include "./gtx/number_precision.hpp" 113 #include "./gtx/optimum_pow.hpp" 114 #include "./gtx/orthonormalize.hpp" 115 #include "./gtx/perpendicular.hpp" 116 #include "./gtx/polar_coordinates.hpp" 117 #include "./gtx/projection.hpp" 118 #include "./gtx/quaternion.hpp" 119 #include "./gtx/raw_data.hpp" 120 #include "./gtx/rotate_vector.hpp" 121 #include "./gtx/spline.hpp" 122 #include "./gtx/std_based_type.hpp" 123 #if(!(GLM_COMPILER & GLM_COMPILER_CUDA)) 124 # include "./gtx/string_cast.hpp" 125 #endif 126 #include "./gtx/transform.hpp" 127 #include "./gtx/transform2.hpp" 128 #include "./gtx/vec1.hpp" 129 #include "./gtx/vector_angle.hpp" 130 #include "./gtx/vector_query.hpp" 131 #include "./gtx/wrap.hpp" 132 133 #if(GLM_ARCH & GLM_ARCH_SSE2) 134 # include "./gtx/simd_vec4.hpp" 135 # include "./gtx/simd_mat4.hpp" 136 #endif 137 138 #endif //GLM_EXT_INCLUDED 139