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1 /*
2  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
3  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
4  * Copyright © 2010 Intel Corporation
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 struct gl_context;
31 struct gl_shader;
32 struct gl_shader_program;
33 
34 extern void
35 _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
36 			  bool dump_ast, bool dump_hir);
37 
38 #ifdef __cplusplus
39 } /* extern "C" */
40 #endif
41 
42 extern void
43 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
44 
45 extern void
46 build_program_resource_list(struct gl_context *ctx,
47                             struct gl_shader_program *shProg);
48 
49 extern void
50 linker_error(struct gl_shader_program *prog, const char *fmt, ...)
51    PRINTFLIKE(2, 3);
52 
53 extern void
54 linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
55    PRINTFLIKE(2, 3);
56 
57 extern long
58 parse_program_resource_name(const GLchar *name,
59                             const GLchar **out_base_name_end);
60