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1 // Protocol Buffers - Google's data interchange format
2 // Copyright 2008 Google Inc.  All rights reserved.
3 // https://developers.google.com/protocol-buffers/
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
9 //     * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //     * Redistributions in binary form must reproduce the above
12 // copyright notice, this list of conditions and the following disclaimer
13 // in the documentation and/or other materials provided with the
14 // distribution.
15 //     * Neither the name of Google Inc. nor the names of its
16 // contributors may be used to endorse or promote products derived from
17 // this software without specific prior written permission.
18 //
19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 
31 #ifndef GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__
32 #define GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__
33 
34 #include <google/protobuf/stubs/common.h>
35 #include <google/protobuf/stubs/stringpiece.h>
36 
37 namespace google {
38 namespace protobuf {
39 namespace util {
40 namespace converter {
41 
42 class DataPiece;
43 
44 // An ObjectWriter is an interface for writing a stream of events
45 // representing objects and collections. Implementation of this
46 // interface can be used to write an object stream to an in-memory
47 // structure, protobufs, JSON, XML, or any other output format
48 // desired. The ObjectSource interface is typically used as the
49 // source of an object stream.
50 //
51 // See JsonObjectWriter for a sample implementation of ObjectWriter
52 // and its use.
53 //
54 // Derived classes could be thread-unsafe.
55 //
56 // TODO(xinb): seems like a prime candidate to apply the RAII paradigm
57 // and get rid the need to call EndXXX().
58 class LIBPROTOBUF_EXPORT ObjectWriter {
59  public:
~ObjectWriter()60   virtual ~ObjectWriter() {}
61 
62   // Starts an object. If the name is empty, the object will not be named.
63   virtual ObjectWriter* StartObject(StringPiece name) = 0;
64 
65   // Ends an object.
66   virtual ObjectWriter* EndObject() = 0;
67 
68   // Starts a list. If the name is empty, the list will not be named.
69   virtual ObjectWriter* StartList(StringPiece name) = 0;
70 
71   // Ends a list.
72   virtual ObjectWriter* EndList() = 0;
73 
74   // Renders a boolean value.
75   virtual ObjectWriter* RenderBool(StringPiece name, bool value) = 0;
76 
77   // Renders an 32-bit integer value.
78   virtual ObjectWriter* RenderInt32(StringPiece name, int32 value) = 0;
79 
80   // Renders an 32-bit unsigned integer value.
81   virtual ObjectWriter* RenderUint32(StringPiece name, uint32 value) = 0;
82 
83   // Renders a 64-bit integer value.
84   virtual ObjectWriter* RenderInt64(StringPiece name, int64 value) = 0;
85 
86   // Renders an 64-bit unsigned integer value.
87   virtual ObjectWriter* RenderUint64(StringPiece name, uint64 value) = 0;
88 
89   // Renders a double value.
90   virtual ObjectWriter* RenderDouble(StringPiece name, double value) = 0;
91 
92   // Renders a float value.
93   virtual ObjectWriter* RenderFloat(StringPiece name, float value) = 0;
94 
95   // Renders a StringPiece value. This is for rendering strings.
96   virtual ObjectWriter* RenderString(StringPiece name, StringPiece value) = 0;
97 
98   // Renders a bytes value.
99   virtual ObjectWriter* RenderBytes(StringPiece name, StringPiece value) = 0;
100 
101   // Renders a Null value.
102   virtual ObjectWriter* RenderNull(StringPiece name) = 0;
103 
104   // Renders a DataPiece object to a ObjectWriter.
105   static void RenderDataPieceTo(const DataPiece& data, StringPiece name,
106                                 ObjectWriter* ow);
107 
108   // Indicates whether this ObjectWriter has completed writing the root message,
109   // usually this means writing of one complete object. Subclasses must override
110   // this behavior appropriately.
done()111   virtual bool done() { return false; }
112 
set_use_strict_base64_decoding(bool value)113   void set_use_strict_base64_decoding(bool value) {
114     use_strict_base64_decoding_ = value;
115   }
116 
use_strict_base64_decoding()117   bool use_strict_base64_decoding() const {
118     return use_strict_base64_decoding_;
119   }
120 
121  protected:
ObjectWriter()122   ObjectWriter() : use_strict_base64_decoding_(true) {}
123 
124  private:
125   // If set to true, we use the stricter version of base64 decoding for byte
126   // fields by making sure decoded version encodes back to the original string.
127   bool use_strict_base64_decoding_;
128 
129   // Do not add any data members to this class.
130   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ObjectWriter);
131 };
132 
133 }  // namespace converter
134 }  // namespace util
135 }  // namespace protobuf
136 
137 }  // namespace google
138 #endif  // GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__
139