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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/inspector/wasm-translation.h"
6 
7 #include <algorithm>
8 
9 #include "src/debug/debug-interface.h"
10 #include "src/inspector/protocol/Debugger.h"
11 #include "src/inspector/script-breakpoint.h"
12 #include "src/inspector/string-util.h"
13 #include "src/inspector/v8-debugger-agent-impl.h"
14 #include "src/inspector/v8-debugger-script.h"
15 #include "src/inspector/v8-debugger.h"
16 #include "src/inspector/v8-inspector-impl.h"
17 
18 using namespace v8_inspector;
19 using namespace v8;
20 
21 class WasmTranslation::TranslatorImpl {
22  public:
23   struct TransLocation {
24     WasmTranslation* translation;
25     String16 script_id;
26     int line;
27     int column;
TransLocationWasmTranslation::TranslatorImpl::TransLocation28     TransLocation(WasmTranslation* translation, String16 script_id, int line,
29                   int column)
30         : translation(translation),
31           script_id(script_id),
32           line(line),
33           column(column) {}
34   };
35 
36   virtual void Init(Isolate*, WasmTranslation*, V8DebuggerAgentImpl*) = 0;
37   virtual void Translate(TransLocation*) = 0;
38   virtual void TranslateBack(TransLocation*) = 0;
~TranslatorImpl()39   virtual ~TranslatorImpl() {}
40 
41   class RawTranslator;
42   class DisassemblingTranslator;
43 };
44 
45 class WasmTranslation::TranslatorImpl::RawTranslator
46     : public WasmTranslation::TranslatorImpl {
47  public:
Init(Isolate *,WasmTranslation *,V8DebuggerAgentImpl *)48   void Init(Isolate*, WasmTranslation*, V8DebuggerAgentImpl*) {}
Translate(TransLocation *)49   void Translate(TransLocation*) {}
TranslateBack(TransLocation *)50   void TranslateBack(TransLocation*) {}
51 };
52 
53 class WasmTranslation::TranslatorImpl::DisassemblingTranslator
54     : public WasmTranslation::TranslatorImpl {
55   using OffsetTable = debug::WasmDisassembly::OffsetTable;
56 
57  public:
DisassemblingTranslator(Isolate * isolate,Local<debug::WasmScript> script)58   DisassemblingTranslator(Isolate* isolate, Local<debug::WasmScript> script)
59       : script_(isolate, script) {}
60 
Init(Isolate * isolate,WasmTranslation * translation,V8DebuggerAgentImpl * agent)61   void Init(Isolate* isolate, WasmTranslation* translation,
62             V8DebuggerAgentImpl* agent) override {
63     // Register fake scripts for each function in this wasm module/script.
64     Local<debug::WasmScript> script = script_.Get(isolate);
65     int num_functions = script->NumFunctions();
66     int num_imported_functions = script->NumImportedFunctions();
67     DCHECK_LE(0, num_imported_functions);
68     DCHECK_LE(0, num_functions);
69     DCHECK_GE(num_functions, num_imported_functions);
70     String16 script_id = String16::fromInteger(script->Id());
71     for (int func_idx = num_imported_functions; func_idx < num_functions;
72          ++func_idx) {
73       AddFakeScript(isolate, script_id, func_idx, translation, agent);
74     }
75   }
76 
Translate(TransLocation * loc)77   void Translate(TransLocation* loc) override {
78     const OffsetTable& offset_table = GetOffsetTable(loc);
79     DCHECK(!offset_table.empty());
80     uint32_t byte_offset = static_cast<uint32_t>(loc->column);
81 
82     // Binary search for the given offset.
83     unsigned left = 0;                                            // inclusive
84     unsigned right = static_cast<unsigned>(offset_table.size());  // exclusive
85     while (right - left > 1) {
86       unsigned mid = (left + right) / 2;
87       if (offset_table[mid].byte_offset <= byte_offset) {
88         left = mid;
89       } else {
90         right = mid;
91       }
92     }
93 
94     loc->script_id = GetFakeScriptId(loc);
95     if (offset_table[left].byte_offset == byte_offset) {
96       loc->line = offset_table[left].line;
97       loc->column = offset_table[left].column;
98     } else {
99       loc->line = 0;
100       loc->column = 0;
101     }
102   }
103 
TranslateBack(TransLocation * loc)104   void TranslateBack(TransLocation* loc) override {
105     int func_index = GetFunctionIndexFromFakeScriptId(loc->script_id);
106     const OffsetTable* reverse_table = GetReverseTable(func_index);
107     if (!reverse_table) return;
108     DCHECK(!reverse_table->empty());
109     v8::Isolate* isolate = loc->translation->isolate_;
110 
111     // Binary search for the given line and column.
112     unsigned left = 0;                                              // inclusive
113     unsigned right = static_cast<unsigned>(reverse_table->size());  // exclusive
114     while (right - left > 1) {
115       unsigned mid = (left + right) / 2;
116       auto& entry = (*reverse_table)[mid];
117       if (entry.line < loc->line ||
118           (entry.line == loc->line && entry.column <= loc->column)) {
119         left = mid;
120       } else {
121         right = mid;
122       }
123     }
124 
125     int found_byte_offset = 0;
126     // If we found an exact match, use it. Otherwise check whether the next
127     // bigger entry is still in the same line. Report that one then.
128     // Otherwise we might have hit the special case of pointing after the last
129     // line, which is translated to the end of the function (one byte after the
130     // last function byte).
131     if ((*reverse_table)[left].line == loc->line &&
132         (*reverse_table)[left].column == loc->column) {
133       found_byte_offset = (*reverse_table)[left].byte_offset;
134     } else if (left + 1 < reverse_table->size() &&
135                (*reverse_table)[left + 1].line == loc->line) {
136       found_byte_offset = (*reverse_table)[left + 1].byte_offset;
137     } else if (left == reverse_table->size() - 1 &&
138                (*reverse_table)[left].line == loc->line - 1 &&
139                loc->column == 0) {
140       std::pair<int, int> func_range =
141           script_.Get(isolate)->GetFunctionRange(func_index);
142       DCHECK_LE(func_range.first, func_range.second);
143       found_byte_offset = func_range.second - func_range.first;
144     }
145 
146     loc->script_id = String16::fromInteger(script_.Get(isolate)->Id());
147     loc->line = func_index;
148     loc->column = found_byte_offset;
149   }
150 
151  private:
GetFakeScriptUrl(v8::Isolate * isolate,int func_index)152   String16 GetFakeScriptUrl(v8::Isolate* isolate, int func_index) {
153     Local<debug::WasmScript> script = script_.Get(isolate);
154     String16 script_name = toProtocolString(script->Name().ToLocalChecked());
155     int numFunctions = script->NumFunctions();
156     int numImported = script->NumImportedFunctions();
157     String16Builder builder;
158     builder.appendAll("wasm://wasm/", script_name, '/');
159     if (numFunctions - numImported > 300) {
160       size_t digits = String16::fromInteger(numFunctions - 1).length();
161       String16 thisCategory = String16::fromInteger((func_index / 100) * 100);
162       DCHECK_LE(thisCategory.length(), digits);
163       for (size_t i = thisCategory.length(); i < digits; ++i)
164         builder.append('0');
165       builder.appendAll(thisCategory, '/');
166     }
167     builder.appendAll(script_name, '-');
168     builder.appendNumber(func_index);
169     return builder.toString();
170   }
171 
GetFakeScriptId(const String16 script_id,int func_index)172   String16 GetFakeScriptId(const String16 script_id, int func_index) {
173     return String16::concat(script_id, '-', String16::fromInteger(func_index));
174   }
GetFakeScriptId(const TransLocation * loc)175   String16 GetFakeScriptId(const TransLocation* loc) {
176     return GetFakeScriptId(loc->script_id, loc->line);
177   }
178 
AddFakeScript(v8::Isolate * isolate,const String16 & underlyingScriptId,int func_idx,WasmTranslation * translation,V8DebuggerAgentImpl * agent)179   void AddFakeScript(v8::Isolate* isolate, const String16& underlyingScriptId,
180                      int func_idx, WasmTranslation* translation,
181                      V8DebuggerAgentImpl* agent) {
182     String16 fake_script_id = GetFakeScriptId(underlyingScriptId, func_idx);
183     String16 fake_script_url = GetFakeScriptUrl(isolate, func_idx);
184 
185     v8::Local<debug::WasmScript> script = script_.Get(isolate);
186     // TODO(clemensh): Generate disassembly lazily when queried by the frontend.
187     debug::WasmDisassembly disassembly = script->DisassembleFunction(func_idx);
188 
189     DCHECK_EQ(0, offset_tables_.count(func_idx));
190     offset_tables_.insert(
191         std::make_pair(func_idx, std::move(disassembly.offset_table)));
192     String16 source(disassembly.disassembly.data(),
193                     disassembly.disassembly.length());
194     std::unique_ptr<V8DebuggerScript> fake_script =
195         V8DebuggerScript::CreateWasm(isolate, translation, script,
196                                      fake_script_id, std::move(fake_script_url),
197                                      source);
198 
199     translation->AddFakeScript(fake_script->scriptId(), this);
200     agent->didParseSource(std::move(fake_script), true);
201   }
202 
GetFunctionIndexFromFakeScriptId(const String16 & fake_script_id)203   int GetFunctionIndexFromFakeScriptId(const String16& fake_script_id) {
204     size_t last_dash_pos = fake_script_id.reverseFind('-');
205     DCHECK_GT(fake_script_id.length(), last_dash_pos);
206     bool ok = true;
207     int func_index = fake_script_id.substring(last_dash_pos + 1).toInteger(&ok);
208     DCHECK(ok);
209     return func_index;
210   }
211 
GetOffsetTable(const TransLocation * loc)212   const OffsetTable& GetOffsetTable(const TransLocation* loc) {
213     int func_index = loc->line;
214     auto it = offset_tables_.find(func_index);
215     // TODO(clemensh): Once we load disassembly lazily, the offset table
216     // might not be there yet. Load it lazily then.
217     DCHECK(it != offset_tables_.end());
218     return it->second;
219   }
220 
GetReverseTable(int func_index)221   const OffsetTable* GetReverseTable(int func_index) {
222     auto it = reverse_tables_.find(func_index);
223     if (it != reverse_tables_.end()) return &it->second;
224 
225     // Find offset table, copy and sort it to get reverse table.
226     it = offset_tables_.find(func_index);
227     if (it == offset_tables_.end()) return nullptr;
228 
229     OffsetTable reverse_table = it->second;
230     // Order by line, column, then byte offset.
231     auto cmp = [](OffsetTable::value_type el1, OffsetTable::value_type el2) {
232       if (el1.line != el2.line) return el1.line < el2.line;
233       if (el1.column != el2.column) return el1.column < el2.column;
234       return el1.byte_offset < el2.byte_offset;
235     };
236     std::sort(reverse_table.begin(), reverse_table.end(), cmp);
237 
238     auto inserted = reverse_tables_.insert(
239         std::make_pair(func_index, std::move(reverse_table)));
240     DCHECK(inserted.second);
241     return &inserted.first->second;
242   }
243 
244   Global<debug::WasmScript> script_;
245 
246   // We assume to only disassemble a subset of the functions, so store them in a
247   // map instead of an array.
248   std::unordered_map<int, const OffsetTable> offset_tables_;
249   std::unordered_map<int, const OffsetTable> reverse_tables_;
250 };
251 
WasmTranslation(v8::Isolate * isolate)252 WasmTranslation::WasmTranslation(v8::Isolate* isolate)
253     : isolate_(isolate), mode_(Disassemble) {}
254 
~WasmTranslation()255 WasmTranslation::~WasmTranslation() { Clear(); }
256 
AddScript(Local<debug::WasmScript> script,V8DebuggerAgentImpl * agent)257 void WasmTranslation::AddScript(Local<debug::WasmScript> script,
258                                 V8DebuggerAgentImpl* agent) {
259   std::unique_ptr<TranslatorImpl> impl;
260   switch (mode_) {
261     case Raw:
262       impl.reset(new TranslatorImpl::RawTranslator());
263       break;
264     case Disassemble:
265       impl.reset(new TranslatorImpl::DisassemblingTranslator(isolate_, script));
266       break;
267   }
268   DCHECK(impl);
269   auto inserted =
270       wasm_translators_.insert(std::make_pair(script->Id(), std::move(impl)));
271   // Check that no mapping for this script id existed before.
272   DCHECK(inserted.second);
273   // impl has been moved, use the returned iterator to call Init.
274   inserted.first->second->Init(isolate_, this, agent);
275 }
276 
Clear()277 void WasmTranslation::Clear() {
278   wasm_translators_.clear();
279   fake_scripts_.clear();
280 }
281 
282 // Translation "forward" (to artificial scripts).
TranslateWasmScriptLocationToProtocolLocation(String16 * script_id,int * line_number,int * column_number)283 bool WasmTranslation::TranslateWasmScriptLocationToProtocolLocation(
284     String16* script_id, int* line_number, int* column_number) {
285   DCHECK(script_id && line_number && column_number);
286   bool ok = true;
287   int script_id_int = script_id->toInteger(&ok);
288   if (!ok) return false;
289 
290   auto it = wasm_translators_.find(script_id_int);
291   if (it == wasm_translators_.end()) return false;
292   TranslatorImpl* translator = it->second.get();
293 
294   TranslatorImpl::TransLocation trans_loc(this, std::move(*script_id),
295                                           *line_number, *column_number);
296   translator->Translate(&trans_loc);
297 
298   *script_id = std::move(trans_loc.script_id);
299   *line_number = trans_loc.line;
300   *column_number = trans_loc.column;
301 
302   return true;
303 }
304 
305 // Translation "backward" (from artificial to real scripts).
TranslateProtocolLocationToWasmScriptLocation(String16 * script_id,int * line_number,int * column_number)306 bool WasmTranslation::TranslateProtocolLocationToWasmScriptLocation(
307     String16* script_id, int* line_number, int* column_number) {
308   auto it = fake_scripts_.find(*script_id);
309   if (it == fake_scripts_.end()) return false;
310   TranslatorImpl* translator = it->second;
311 
312   TranslatorImpl::TransLocation trans_loc(this, std::move(*script_id),
313                                           *line_number, *column_number);
314   translator->TranslateBack(&trans_loc);
315 
316   *script_id = std::move(trans_loc.script_id);
317   *line_number = trans_loc.line;
318   *column_number = trans_loc.column;
319 
320   return true;
321 }
322 
AddFakeScript(const String16 & scriptId,TranslatorImpl * translator)323 void WasmTranslation::AddFakeScript(const String16& scriptId,
324                                     TranslatorImpl* translator) {
325   DCHECK_EQ(0, fake_scripts_.count(scriptId));
326   fake_scripts_.insert(std::make_pair(scriptId, translator));
327 }
328