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1 //===- GVN.h - Eliminate redundant values and loads -------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 /// \file
10 /// This file provides the interface for LLVM's Global Value Numbering pass
11 /// which eliminates fully redundant instructions. It also does somewhat Ad-Hoc
12 /// PRE and dead load elimination.
13 ///
14 //===----------------------------------------------------------------------===//
15 
16 #ifndef LLVM_TRANSFORMS_SCALAR_GVN_H
17 #define LLVM_TRANSFORMS_SCALAR_GVN_H
18 
19 #include "llvm/ADT/DenseMap.h"
20 #include "llvm/ADT/MapVector.h"
21 #include "llvm/ADT/SetVector.h"
22 #include "llvm/ADT/SmallPtrSet.h"
23 #include "llvm/Analysis/AliasAnalysis.h"
24 #include "llvm/Analysis/AssumptionCache.h"
25 #include "llvm/Analysis/MemoryDependenceAnalysis.h"
26 #include "llvm/IR/Dominators.h"
27 #include "llvm/IR/IntrinsicInst.h"
28 #include "llvm/IR/PassManager.h"
29 
30 namespace llvm {
31 
32 /// A private "module" namespace for types and utilities used by GVN. These
33 /// are implementation details and should not be used by clients.
34 namespace gvn LLVM_LIBRARY_VISIBILITY {
35 struct AvailableValue;
36 struct AvailableValueInBlock;
37 class GVNLegacyPass;
38 }
39 
40 /// The core GVN pass object.
41 ///
42 /// FIXME: We should have a good summary of the GVN algorithm implemented by
43 /// this particular pass here.
44 class GVN : public PassInfoMixin<GVN> {
45 public:
46 
47   /// \brief Run the pass over the function.
48   PreservedAnalyses run(Function &F, AnalysisManager<Function> &AM);
49 
50   /// This removes the specified instruction from
51   /// our various maps and marks it for deletion.
markInstructionForDeletion(Instruction * I)52   void markInstructionForDeletion(Instruction *I) {
53     VN.erase(I);
54     InstrsToErase.push_back(I);
55   }
56 
getDominatorTree()57   DominatorTree &getDominatorTree() const { return *DT; }
getAliasAnalysis()58   AliasAnalysis *getAliasAnalysis() const { return VN.getAliasAnalysis(); }
getMemDep()59   MemoryDependenceResults &getMemDep() const { return *MD; }
60 
61 private:
62   friend class gvn::GVNLegacyPass;
63 
64   struct Expression;
65   friend struct DenseMapInfo<Expression>;
66 
67   /// This class holds the mapping between values and value numbers.  It is used
68   /// as an efficient mechanism to determine the expression-wise equivalence of
69   /// two values.
70   class ValueTable {
71     DenseMap<Value *, uint32_t> valueNumbering;
72     DenseMap<Expression, uint32_t> expressionNumbering;
73     AliasAnalysis *AA;
74     MemoryDependenceResults *MD;
75     DominatorTree *DT;
76 
77     uint32_t nextValueNumber;
78 
79     Expression createExpr(Instruction *I);
80     Expression createCmpExpr(unsigned Opcode, CmpInst::Predicate Predicate,
81                              Value *LHS, Value *RHS);
82     Expression createExtractvalueExpr(ExtractValueInst *EI);
83     uint32_t lookupOrAddCall(CallInst *C);
84 
85   public:
86     ValueTable();
87     ValueTable(const ValueTable &Arg);
88     ValueTable(ValueTable &&Arg);
89     ~ValueTable();
90 
91     uint32_t lookupOrAdd(Value *V);
92     uint32_t lookup(Value *V) const;
93     uint32_t lookupOrAddCmp(unsigned Opcode, CmpInst::Predicate Pred,
94                             Value *LHS, Value *RHS);
95     bool exists(Value *V) const;
96     void add(Value *V, uint32_t num);
97     void clear();
98     void erase(Value *v);
99     void setAliasAnalysis(AliasAnalysis *A) { AA = A; }
100     AliasAnalysis *getAliasAnalysis() const { return AA; }
101     void setMemDep(MemoryDependenceResults *M) { MD = M; }
102     void setDomTree(DominatorTree *D) { DT = D; }
103     uint32_t getNextUnusedValueNumber() { return nextValueNumber; }
104     void verifyRemoved(const Value *) const;
105   };
106 
107   MemoryDependenceResults *MD;
108   DominatorTree *DT;
109   const TargetLibraryInfo *TLI;
110   AssumptionCache *AC;
111   SetVector<BasicBlock *> DeadBlocks;
112 
113   ValueTable VN;
114 
115   /// A mapping from value numbers to lists of Value*'s that
116   /// have that value number.  Use findLeader to query it.
117   struct LeaderTableEntry {
118     Value *Val;
119     const BasicBlock *BB;
120     LeaderTableEntry *Next;
121   };
122   DenseMap<uint32_t, LeaderTableEntry> LeaderTable;
123   BumpPtrAllocator TableAllocator;
124 
125   // Block-local map of equivalent values to their leader, does not
126   // propagate to any successors. Entries added mid-block are applied
127   // to the remaining instructions in the block.
128   SmallMapVector<llvm::Value *, llvm::Constant *, 4> ReplaceWithConstMap;
129   SmallVector<Instruction *, 8> InstrsToErase;
130 
131   typedef SmallVector<NonLocalDepResult, 64> LoadDepVect;
132   typedef SmallVector<gvn::AvailableValueInBlock, 64> AvailValInBlkVect;
133   typedef SmallVector<BasicBlock *, 64> UnavailBlkVect;
134 
135   bool runImpl(Function &F, AssumptionCache &RunAC, DominatorTree &RunDT,
136                const TargetLibraryInfo &RunTLI, AAResults &RunAA,
137                MemoryDependenceResults *RunMD);
138 
139   /// Push a new Value to the LeaderTable onto the list for its value number.
140   void addToLeaderTable(uint32_t N, Value *V, const BasicBlock *BB) {
141     LeaderTableEntry &Curr = LeaderTable[N];
142     if (!Curr.Val) {
143       Curr.Val = V;
144       Curr.BB = BB;
145       return;
146     }
147 
148     LeaderTableEntry *Node = TableAllocator.Allocate<LeaderTableEntry>();
149     Node->Val = V;
150     Node->BB = BB;
151     Node->Next = Curr.Next;
152     Curr.Next = Node;
153   }
154 
155   /// Scan the list of values corresponding to a given
156   /// value number, and remove the given instruction if encountered.
157   void removeFromLeaderTable(uint32_t N, Instruction *I, BasicBlock *BB) {
158     LeaderTableEntry *Prev = nullptr;
159     LeaderTableEntry *Curr = &LeaderTable[N];
160 
161     while (Curr && (Curr->Val != I || Curr->BB != BB)) {
162       Prev = Curr;
163       Curr = Curr->Next;
164     }
165 
166     if (!Curr)
167       return;
168 
169     if (Prev) {
170       Prev->Next = Curr->Next;
171     } else {
172       if (!Curr->Next) {
173         Curr->Val = nullptr;
174         Curr->BB = nullptr;
175       } else {
176         LeaderTableEntry *Next = Curr->Next;
177         Curr->Val = Next->Val;
178         Curr->BB = Next->BB;
179         Curr->Next = Next->Next;
180       }
181     }
182   }
183 
184   // List of critical edges to be split between iterations.
185   SmallVector<std::pair<TerminatorInst *, unsigned>, 4> toSplit;
186 
187   // Helper functions of redundant load elimination
188   bool processLoad(LoadInst *L);
189   bool processNonLocalLoad(LoadInst *L);
190   bool processAssumeIntrinsic(IntrinsicInst *II);
191   /// Given a local dependency (Def or Clobber) determine if a value is
192   /// available for the load.  Returns true if an value is known to be
193   /// available and populates Res.  Returns false otherwise.
194   bool AnalyzeLoadAvailability(LoadInst *LI, MemDepResult DepInfo,
195                                Value *Address, gvn::AvailableValue &Res);
196   /// Given a list of non-local dependencies, determine if a value is
197   /// available for the load in each specified block.  If it is, add it to
198   /// ValuesPerBlock.  If not, add it to UnavailableBlocks.
199   void AnalyzeLoadAvailability(LoadInst *LI, LoadDepVect &Deps,
200                                AvailValInBlkVect &ValuesPerBlock,
201                                UnavailBlkVect &UnavailableBlocks);
202   bool PerformLoadPRE(LoadInst *LI, AvailValInBlkVect &ValuesPerBlock,
203                       UnavailBlkVect &UnavailableBlocks);
204 
205   // Other helper routines
206   bool processInstruction(Instruction *I);
207   bool processBlock(BasicBlock *BB);
208   void dump(DenseMap<uint32_t, Value *> &d);
209   bool iterateOnFunction(Function &F);
210   bool performPRE(Function &F);
211   bool performScalarPRE(Instruction *I);
212   bool performScalarPREInsertion(Instruction *Instr, BasicBlock *Pred,
213                                  unsigned int ValNo);
214   Value *findLeader(const BasicBlock *BB, uint32_t num);
215   void cleanupGlobalSets();
216   void verifyRemoved(const Instruction *I) const;
217   bool splitCriticalEdges();
218   BasicBlock *splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ);
219   bool replaceOperandsWithConsts(Instruction *I) const;
220   bool propagateEquality(Value *LHS, Value *RHS, const BasicBlockEdge &Root,
221                          bool DominatesByEdge);
222   bool processFoldableCondBr(BranchInst *BI);
223   void addDeadBlock(BasicBlock *BB);
224   void assignValNumForDeadCode();
225 };
226 
227 /// Create a legacy GVN pass. This also allows parameterizing whether or not
228 /// loads are eliminated by the pass.
229 FunctionPass *createGVNPass(bool NoLoads = false);
230 
231 }
232 
233 #endif
234