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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /* Authors:  Keith Whitwell <keithw@vmware.com>
29  */
30 
31 #ifndef LP_CONTEXT_H
32 #define LP_CONTEXT_H
33 
34 #include "pipe/p_context.h"
35 
36 #include "draw/draw_vertex.h"
37 #include "util/u_blitter.h"
38 
39 #include "lp_tex_sample.h"
40 #include "lp_jit.h"
41 #include "lp_setup.h"
42 #include "lp_state_fs.h"
43 #include "lp_state_setup.h"
44 
45 
46 struct llvmpipe_vbuf_render;
47 struct draw_context;
48 struct draw_stage;
49 struct draw_vertex_shader;
50 struct lp_fragment_shader;
51 struct lp_blend_state;
52 struct lp_setup_context;
53 struct lp_setup_variant;
54 struct lp_velems_state;
55 
56 struct llvmpipe_context {
57    struct pipe_context pipe;  /**< base class */
58 
59    /** Constant state objects */
60    const struct pipe_blend_state *blend;
61    struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
62 
63    const struct pipe_depth_stencil_alpha_state *depth_stencil;
64    const struct pipe_rasterizer_state *rasterizer;
65    struct lp_fragment_shader *fs;
66    struct draw_vertex_shader *vs;
67    const struct lp_geometry_shader *gs;
68    const struct lp_velems_state *velems;
69    const struct lp_so_state *so;
70 
71    /** Other rendering state */
72    unsigned sample_mask;
73    struct pipe_blend_color blend_color;
74    struct pipe_stencil_ref stencil_ref;
75    struct pipe_clip_state clip;
76    struct pipe_constant_buffer constants[PIPE_SHADER_TYPES][LP_MAX_TGSI_CONST_BUFFERS];
77    struct pipe_framebuffer_state framebuffer;
78    struct pipe_poly_stipple poly_stipple;
79    struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
80    struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
81 
82    struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
83    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
84    struct pipe_index_buffer index_buffer;
85 
86    unsigned num_samplers[PIPE_SHADER_TYPES];
87    unsigned num_sampler_views[PIPE_SHADER_TYPES];
88 
89    unsigned num_vertex_buffers;
90 
91    struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
92    int num_so_targets;
93    struct pipe_query_data_so_statistics so_stats;
94 
95    struct pipe_query_data_pipeline_statistics pipeline_statistics;
96    unsigned active_statistics_queries;
97 
98    unsigned active_occlusion_queries;
99 
100    unsigned dirty; /**< Mask of LP_NEW_x flags */
101 
102    /** Mapped vertex buffers */
103    ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
104 
105    /** Vertex format */
106    struct vertex_info vertex_info;
107 
108    /** Which vertex shader output slot contains color */
109    int8_t color_slot[2];
110 
111    /** Which vertex shader output slot contains bcolor */
112    int8_t bcolor_slot[2];
113 
114    /** Which vertex shader output slot contains point size */
115    int8_t psize_slot;
116 
117    /** Which vertex shader output slot contains viewport index */
118    int8_t viewport_index_slot;
119 
120    /** Which geometry shader output slot contains layer */
121    int8_t layer_slot;
122 
123    /** A fake frontface output for unfilled primitives */
124    int8_t face_slot;
125 
126    /** Depth format and bias settings. */
127    boolean floating_point_depth;
128    double mrd;   /**< minimum resolvable depth value, for polygon offset */
129 
130    /** The tiling engine */
131    struct lp_setup_context *setup;
132    struct lp_setup_variant setup_variant;
133 
134    /** The primitive drawing context */
135    struct draw_context *draw;
136 
137    struct blitter_context *blitter;
138 
139    unsigned tex_timestamp;
140    boolean no_rast;
141 
142    /** List of all fragment shader variants */
143    struct lp_fs_variant_list_item fs_variants_list;
144    unsigned nr_fs_variants;
145    unsigned nr_fs_instrs;
146 
147    struct lp_setup_variant_list_item setup_variants_list;
148    unsigned nr_setup_variants;
149 
150    /** Conditional query object and mode */
151    struct pipe_query *render_cond_query;
152    uint render_cond_mode;
153    boolean render_cond_cond;
154 
155    /** The LLVMContext to use for LLVM related work */
156    LLVMContextRef context;
157 };
158 
159 
160 struct pipe_context *
161 llvmpipe_create_context(struct pipe_screen *screen, void *priv,
162                         unsigned flags);
163 
164 struct pipe_resource *
165 llvmpipe_user_buffer_create(struct pipe_screen *screen,
166                             void *ptr,
167                             unsigned bytes,
168                             unsigned bind_flags);
169 
170 
171 static inline struct llvmpipe_context *
llvmpipe_context(struct pipe_context * pipe)172 llvmpipe_context( struct pipe_context *pipe )
173 {
174    return (struct llvmpipe_context *)pipe;
175 }
176 
177 #endif /* LP_CONTEXT_H */
178 
179