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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MOJO_EDK_SYSTEM_WAIT_SET_DISPATCHER_H_
6 #define MOJO_EDK_SYSTEM_WAIT_SET_DISPATCHER_H_
7 
8 #include <stdint.h>
9 
10 #include <deque>
11 #include <memory>
12 #include <unordered_map>
13 #include <utility>
14 
15 #include "base/macros.h"
16 #include "base/synchronization/lock.h"
17 #include "mojo/edk/system/awakable_list.h"
18 #include "mojo/edk/system/dispatcher.h"
19 #include "mojo/edk/system/system_impl_export.h"
20 
21 namespace mojo {
22 namespace edk {
23 
24 class MOJO_SYSTEM_IMPL_EXPORT WaitSetDispatcher : public Dispatcher {
25  public:
26   WaitSetDispatcher();
27 
28   // Dispatcher:
29   Type GetType() const override;
30   MojoResult Close() override;
31   MojoResult AddWaitingDispatcher(const scoped_refptr<Dispatcher>& dispatcher,
32                                   MojoHandleSignals signals,
33                                   uintptr_t context) override;
34   MojoResult RemoveWaitingDispatcher(
35       const scoped_refptr<Dispatcher>& dispatcher) override;
36   MojoResult GetReadyDispatchers(uint32_t* count,
37                                  DispatcherVector* dispatchers,
38                                  MojoResult* results,
39                                  uintptr_t* contexts) override;
40   HandleSignalsState GetHandleSignalsState() const override;
41   MojoResult AddAwakable(Awakable* awakable,
42                          MojoHandleSignals signals,
43                          uintptr_t context,
44                          HandleSignalsState* signals_state) override;
45   void RemoveAwakable(Awakable* awakable,
46                       HandleSignalsState* signals_state) override;
47   bool BeginTransit() override;
48 
49  private:
50   // Internal implementation of Awakable.
51   class Waiter;
52 
53   struct WaitState {
54     WaitState();
55     WaitState(const WaitState& other);
56     ~WaitState();
57 
58     scoped_refptr<Dispatcher> dispatcher;
59     MojoHandleSignals signals;
60     uintptr_t context;
61   };
62 
63   ~WaitSetDispatcher() override;
64 
65   HandleSignalsState GetHandleSignalsStateNoLock() const;
66 
67   // Signal that the dispatcher indexed by |context| has been woken up with
68   // |result| and is now ready.
69   void WakeDispatcher(MojoResult result, uintptr_t context);
70 
71   // Guards |is_closed_|, |waiting_dispatchers_|, and |waiter_|.
72   //
73   // TODO: Consider removing this.
74   mutable base::Lock lock_;
75   bool is_closed_ = false;
76 
77   // Map of dispatchers being waited on. Key is a Dispatcher* casted to a
78   // uintptr_t, and should be treated as an opaque value and not casted back.
79   std::unordered_map<uintptr_t, WaitState> waiting_dispatchers_;
80 
81   // Separate lock that can be locked without locking |lock_|.
82   mutable base::Lock awoken_lock_;
83   // List of dispatchers that have been woken up. Any dispatcher in this queue
84   // will NOT currently be waited on.
85   std::deque<std::pair<uintptr_t, MojoResult>> awoken_queue_;
86   // List of dispatchers that have been woken up and retrieved.
87   std::deque<uintptr_t> processed_dispatchers_;
88 
89   // Separate lock that can be locked without locking |lock_|.
90   base::Lock awakable_lock_;
91   // List of dispatchers being waited on.
92   AwakableList awakable_list_;
93 
94   // Waiter used to wait on dispatchers.
95   std::unique_ptr<Waiter> waiter_;
96 
97   DISALLOW_COPY_AND_ASSIGN(WaitSetDispatcher);
98 };
99 
100 }  // namespace edk
101 }  // namespace mojo
102 
103 #endif  // MOJO_EDK_SYSTEM_WAIT_SET_DISPATCHER_H_
104