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1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 
25 #ifndef __MSM_DRM_H__
26 #define __MSM_DRM_H__
27 
28 #include <stddef.h>
29 #include "drm.h"
30 
31 #if defined(__cplusplus)
32 extern "C" {
33 #endif
34 
35 /* Please note that modifications to all structs defined here are
36  * subject to backwards-compatibility constraints:
37  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
38  *     user/kernel compatibility
39  *  2) Keep fields aligned to their size
40  *  3) Because of how drm_ioctl() works, we can add new fields at
41  *     the end of an ioctl if some care is taken: drm_ioctl() will
42  *     zero out the new fields at the tail of the ioctl, so a zero
43  *     value should have a backwards compatible meaning.  And for
44  *     output params, userspace won't see the newly added output
45  *     fields.. so that has to be somehow ok.
46  */
47 
48 #define MSM_PIPE_NONE        0x00
49 #define MSM_PIPE_2D0         0x01
50 #define MSM_PIPE_2D1         0x02
51 #define MSM_PIPE_3D0         0x10
52 
53 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
54  * the upper 16 bits (which could be extended further, if needed, maybe
55  * we extend/overload the pipe-id some day to deal with multiple rings,
56  * but even then I don't think we need the full lower 16 bits).
57  */
58 #define MSM_PIPE_ID_MASK     0xffff
59 #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
60 #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
61 
62 /* timeouts are specified in clock-monotonic absolute times (to simplify
63  * restarting interrupted ioctls).  The following struct is logically the
64  * same as 'struct timespec' but 32/64b ABI safe.
65  */
66 struct drm_msm_timespec {
67 	__s64 tv_sec;          /* seconds */
68 	__s64 tv_nsec;         /* nanoseconds */
69 };
70 
71 #define MSM_PARAM_GPU_ID     0x01
72 #define MSM_PARAM_GMEM_SIZE  0x02
73 #define MSM_PARAM_CHIP_ID    0x03
74 #define MSM_PARAM_MAX_FREQ   0x04
75 #define MSM_PARAM_TIMESTAMP  0x05
76 
77 struct drm_msm_param {
78 	__u32 pipe;           /* in, MSM_PIPE_x */
79 	__u32 param;          /* in, MSM_PARAM_x */
80 	__u64 value;          /* out (get_param) or in (set_param) */
81 };
82 
83 /*
84  * GEM buffers:
85  */
86 
87 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
88 #define MSM_BO_GPU_READONLY  0x00000002
89 #define MSM_BO_CACHE_MASK    0x000f0000
90 /* cache modes */
91 #define MSM_BO_CACHED        0x00010000
92 #define MSM_BO_WC            0x00020000
93 #define MSM_BO_UNCACHED      0x00040000
94 
95 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
96                               MSM_BO_GPU_READONLY | \
97                               MSM_BO_CACHED | \
98                               MSM_BO_WC | \
99                               MSM_BO_UNCACHED)
100 
101 struct drm_msm_gem_new {
102 	__u64 size;           /* in */
103 	__u32 flags;          /* in, mask of MSM_BO_x */
104 	__u32 handle;         /* out */
105 };
106 
107 struct drm_msm_gem_info {
108 	__u32 handle;         /* in */
109 	__u32 pad;
110 	__u64 offset;         /* out, offset to pass to mmap() */
111 };
112 
113 #define MSM_PREP_READ        0x01
114 #define MSM_PREP_WRITE       0x02
115 #define MSM_PREP_NOSYNC      0x04
116 
117 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
118 
119 struct drm_msm_gem_cpu_prep {
120 	__u32 handle;         /* in */
121 	__u32 op;             /* in, mask of MSM_PREP_x */
122 	struct drm_msm_timespec timeout;   /* in */
123 };
124 
125 struct drm_msm_gem_cpu_fini {
126 	__u32 handle;         /* in */
127 };
128 
129 /*
130  * Cmdstream Submission:
131  */
132 
133 /* The value written into the cmdstream is logically:
134  *
135  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
136  *
137  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
138  * with this by emit'ing two reloc entries with appropriate shift
139  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
140  *
141  * NOTE that reloc's must be sorted by order of increasing submit_offset,
142  * otherwise EINVAL.
143  */
144 struct drm_msm_gem_submit_reloc {
145 	__u32 submit_offset;  /* in, offset from submit_bo */
146 	__u32 or;             /* in, value OR'd with result */
147 	__s32 shift;          /* in, amount of left shift (can be negative) */
148 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
149 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
150 };
151 
152 /* submit-types:
153  *   BUF - this cmd buffer is executed normally.
154  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
155  *      processed normally, but the kernel does not setup an IB to
156  *      this buffer in the first-level ringbuffer
157  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
158  *      switch since the last SUBMIT ioctl
159  */
160 #define MSM_SUBMIT_CMD_BUF             0x0001
161 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
162 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
163 struct drm_msm_gem_submit_cmd {
164 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
165 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
166 	__u32 submit_offset;  /* in, offset into submit_bo */
167 	__u32 size;           /* in, cmdstream size */
168 	__u32 pad;
169 	__u32 nr_relocs;      /* in, number of submit_reloc's */
170 	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
171 };
172 
173 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
174  * cmdstream buffer(s) themselves or reloc entries) has one (and only
175  * one) entry in the submit->bos[] table.
176  *
177  * As a optimization, the current buffer (gpu virtual address) can be
178  * passed back through the 'presumed' field.  If on a subsequent reloc,
179  * userspace passes back a 'presumed' address that is still valid,
180  * then patching the cmdstream for this entry is skipped.  This can
181  * avoid kernel needing to map/access the cmdstream bo in the common
182  * case.
183  */
184 #define MSM_SUBMIT_BO_READ             0x0001
185 #define MSM_SUBMIT_BO_WRITE            0x0002
186 
187 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
188 
189 struct drm_msm_gem_submit_bo {
190 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
191 	__u32 handle;         /* in, GEM handle */
192 	__u64 presumed;       /* in/out, presumed buffer address */
193 };
194 
195 /* Valid submit ioctl flags: */
196 #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
197 #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
198 #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
199 #define MSM_SUBMIT_FLAGS                ( \
200 		MSM_SUBMIT_NO_IMPLICIT   | \
201 		MSM_SUBMIT_FENCE_FD_IN   | \
202 		MSM_SUBMIT_FENCE_FD_OUT  | \
203 		0)
204 
205 /* Each cmdstream submit consists of a table of buffers involved, and
206  * one or more cmdstream buffers.  This allows for conditional execution
207  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
208  */
209 struct drm_msm_gem_submit {
210 	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
211 	__u32 fence;          /* out */
212 	__u32 nr_bos;         /* in, number of submit_bo's */
213 	__u32 nr_cmds;        /* in, number of submit_cmd's */
214 	__u64 __user bos;     /* in, ptr to array of submit_bo's */
215 	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
216 	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
217 };
218 
219 /* The normal way to synchronize with the GPU is just to CPU_PREP on
220  * a buffer if you need to access it from the CPU (other cmdstream
221  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
222  * handle the required synchronization under the hood).  This ioctl
223  * mainly just exists as a way to implement the gallium pipe_fence
224  * APIs without requiring a dummy bo to synchronize on.
225  */
226 struct drm_msm_wait_fence {
227 	__u32 fence;          /* in */
228 	__u32 pad;
229 	struct drm_msm_timespec timeout;   /* in */
230 };
231 
232 /* madvise provides a way to tell the kernel in case a buffers contents
233  * can be discarded under memory pressure, which is useful for userspace
234  * bo cache where we want to optimistically hold on to buffer allocate
235  * and potential mmap, but allow the pages to be discarded under memory
236  * pressure.
237  *
238  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
239  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
240  * In the WILLNEED case, 'retained' indicates to userspace whether the
241  * backing pages still exist.
242  */
243 #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
244 #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
245 #define __MSM_MADV_PURGED 2       /* internal state */
246 
247 struct drm_msm_gem_madvise {
248 	__u32 handle;         /* in, GEM handle */
249 	__u32 madv;           /* in, MSM_MADV_x */
250 	__u32 retained;       /* out, whether backing store still exists */
251 };
252 
253 #define DRM_MSM_GET_PARAM              0x00
254 /* placeholder:
255 #define DRM_MSM_SET_PARAM              0x01
256  */
257 #define DRM_MSM_GEM_NEW                0x02
258 #define DRM_MSM_GEM_INFO               0x03
259 #define DRM_MSM_GEM_CPU_PREP           0x04
260 #define DRM_MSM_GEM_CPU_FINI           0x05
261 #define DRM_MSM_GEM_SUBMIT             0x06
262 #define DRM_MSM_WAIT_FENCE             0x07
263 #define DRM_MSM_GEM_MADVISE            0x08
264 #define DRM_MSM_NUM_IOCTLS             0x09
265 
266 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
267 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
268 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
269 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
270 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
271 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
272 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
273 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
274 
275 #if defined(__cplusplus)
276 }
277 #endif
278 
279 #endif /* __MSM_DRM_H__ */
280