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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef nanobench_DEFINED
9 #define nanobench_DEFINED
10 
11 #include "Benchmark.h"
12 #include "SkImageInfo.h"
13 #include "SkSurface.h"
14 #include "SkTypes.h"
15 
16 #if SK_SUPPORT_GPU
17 #include "GrContextFactory.h"
18 #endif
19 
20 class ResultsWriter;
21 class SkBitmap;
22 class SkCanvas;
23 
24 struct Config {
25     SkString name;
26     Benchmark::Backend backend;
27     SkColorType color;
28     SkAlphaType alpha;
29     sk_sp<SkColorSpace> colorSpace;
30     int samples;
31 #if SK_SUPPORT_GPU
32     sk_gpu_test::GrContextFactory::ContextType ctxType;
33     sk_gpu_test::GrContextFactory::ContextOverrides ctxOverrides;
34     bool useDFText;
35 #else
36     int bogusInt;
37     int bogusIntOption;
38     bool bogusBool;
39 #endif
40 };
41 
42 struct Target {
TargetTarget43     explicit Target(const Config& c) : config(c) { }
~TargetTarget44     virtual ~Target() { }
45 
46     const Config config;
47     sk_sp<SkSurface> surface;
48 
49     /** Called once per target, immediately before any timing or drawing. */
setupTarget50     virtual void setup() { }
51 
52     /** Called *after* the clock timer is started, before the benchmark
53         is drawn. Most back ends just return the canvas passed in,
54         but some may replace it. */
beginTimingTarget55     virtual SkCanvas* beginTiming(SkCanvas* canvas) { return canvas; }
56 
57     /** Called *after* a benchmark is drawn, but before the clock timer
58         is stopped.  */
endTimingTarget59     virtual void endTiming() { }
60 
61     /** Called between benchmarks (or between calibration and measured
62         runs) to make sure all pending work in drivers / threads is
63         complete. */
fenceTarget64     virtual void fence() { }
65 
66     /** CPU-like targets can just be timed, but GPU-like
67         targets need to pay attention to frame boundaries
68         or other similar details. */
needsFrameTimingTarget69     virtual bool needsFrameTiming(int* frameLag) const { return false; }
70 
71     /** Called once per target, during program initialization.
72         Returns false if initialization fails. */
73     virtual bool init(SkImageInfo info, Benchmark* bench);
74 
75     /** Stores any pixels drawn to the screen in the bitmap.
76         Returns false on error. */
77     virtual bool capturePixels(SkBitmap* bmp);
78 
79     /** Writes any config-specific data to the log. */
fillOptionsTarget80     virtual void fillOptions(ResultsWriter*) { }
81 
getCanvasTarget82     SkCanvas* getCanvas() const {
83         if (!surface.get()) {
84             return nullptr;
85         }
86         return surface->getCanvas();
87     }
88 };
89 
90 #endif  // nanobench_DEFINED
91