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1 /*
2  * Copyright © 2016 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 
27 /** @file nir_lower_io_to_scalar.c
28  *
29  * Replaces nir_load_input/nir_store_output operations with num_components !=
30  * 1 with individual per-channel operations.
31  */
32 
33 static void
lower_load_input_to_scalar(nir_builder * b,nir_intrinsic_instr * intr)34 lower_load_input_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
35 {
36    b->cursor = nir_before_instr(&intr->instr);
37 
38    assert(intr->dest.is_ssa);
39 
40    nir_ssa_def *loads[4];
41 
42    for (unsigned i = 0; i < intr->num_components; i++) {
43       nir_intrinsic_instr *chan_intr =
44          nir_intrinsic_instr_create(b->shader, intr->intrinsic);
45       nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest,
46                         1, intr->dest.ssa.bit_size, NULL);
47       chan_intr->num_components = 1;
48 
49       nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
50       nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
51       /* offset */
52       chan_intr->src[0] = intr->src[0];
53 
54       nir_builder_instr_insert(b, &chan_intr->instr);
55 
56       loads[i] = &chan_intr->dest.ssa;
57    }
58 
59    nir_ssa_def_rewrite_uses(&intr->dest.ssa,
60                             nir_src_for_ssa(nir_vec(b, loads,
61                                                     intr->num_components)));
62    nir_instr_remove(&intr->instr);
63 }
64 
65 static void
lower_store_output_to_scalar(nir_builder * b,nir_intrinsic_instr * intr)66 lower_store_output_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
67 {
68    b->cursor = nir_before_instr(&intr->instr);
69 
70    nir_ssa_def *value = nir_ssa_for_src(b, intr->src[0], intr->num_components);
71 
72    for (unsigned i = 0; i < intr->num_components; i++) {
73       if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
74          continue;
75 
76       nir_intrinsic_instr *chan_intr =
77          nir_intrinsic_instr_create(b->shader, intr->intrinsic);
78       chan_intr->num_components = 1;
79 
80       nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
81       nir_intrinsic_set_write_mask(chan_intr, 0x1);
82       nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
83 
84       /* value */
85       chan_intr->src[0] = nir_src_for_ssa(nir_channel(b, value, i));
86       /* offset */
87       chan_intr->src[1] = intr->src[1];
88 
89       nir_builder_instr_insert(b, &chan_intr->instr);
90    }
91 
92    nir_instr_remove(&intr->instr);
93 }
94 
95 void
nir_lower_io_to_scalar(nir_shader * shader,nir_variable_mode mask)96 nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask)
97 {
98    nir_foreach_function(function, shader) {
99       if (function->impl) {
100          nir_builder b;
101          nir_builder_init(&b, function->impl);
102 
103          nir_foreach_block(block, function->impl) {
104             nir_foreach_instr_safe(instr, block) {
105                if (instr->type != nir_instr_type_intrinsic)
106                   continue;
107 
108                nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
109 
110                if (intr->num_components == 1)
111                   continue;
112 
113                switch (intr->intrinsic) {
114                case nir_intrinsic_load_input:
115                   if (mask & nir_var_shader_in)
116                      lower_load_input_to_scalar(&b, intr);
117                   break;
118                case nir_intrinsic_store_output:
119                   if (mask & nir_var_shader_out)
120                      lower_store_output_to_scalar(&b, intr);
121                   break;
122                default:
123                   break;
124                }
125             }
126          }
127       }
128    }
129 }
130