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1 /*
2  * Copyright (C) 2009 Francisco Jerez.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26 
27 #ifndef __NOUVEAU_TEXTURE_H__
28 #define __NOUVEAU_TEXTURE_H__
29 
30 #include "swrast/s_context.h"
31 
32 struct nouveau_teximage {
33 	struct swrast_texture_image base;
34 	struct nouveau_surface surface;
35 	struct {
36 		struct nouveau_surface surface;
37 		int x, y;
38 	} transfer;
39 };
40 #define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x))
41 
42 struct nouveau_texture {
43 	struct gl_texture_object base;
44 	struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS];
45 	GLboolean dirty;
46 };
47 #define to_nouveau_texture(x) ((struct nouveau_texture *)(x))
48 
49 #define texture_dirty(t) \
50 	to_nouveau_texture(t)->dirty = GL_TRUE
51 
52 void
53 nouveau_set_texbuffer(__DRIcontext *dri_ctx,
54 		      GLint target, GLint format,
55 		      __DRIdrawable *draw);
56 
57 GLboolean
58 nouveau_texture_validate(struct gl_context *ctx, struct gl_texture_object *t);
59 
60 void
61 nouveau_texture_reallocate(struct gl_context *ctx, struct gl_texture_object *t);
62 
63 #endif
64