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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1>
18
19<p>
20Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release.
21</p>
22<p>
23Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
274.1 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
349e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf  mesa-11.1.3.tar.gz
3551f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac  mesa-11.1.3.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42<h2>Bug fixes</h2>
43
44<p>This list is likely incomplete.</p>
45
46<ul>
47
48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
49
50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
51
52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
53
54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
55
56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
57
58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
59
60<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
61
62<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
63
64<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
65
66<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
67
68<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
69
70<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
71
72<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li>
73
74<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex-&gt;is_depth &amp;&amp; !tex-&gt;is_flushing_texture' failed.</li>
75
76<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
77
78<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
79
80<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&amp;swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
81
82<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li>
83
84</ul>
85
86
87<h2>Changes</h2>
88
89<p>Anuj Phogat (1):</p>
90<ul>
91  <li>i965: Fix assert conditions for src/dst x/y offsets</li>
92</ul>
93
94<p>Ben Widawsky (2):</p>
95<ul>
96  <li>i965: Make sure we blit a full compressed block</li>
97  <li>i965/skl: Add two missing device IDs</li>
98</ul>
99
100<p>Brian Paul (1):</p>
101<ul>
102  <li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li>
103</ul>
104
105<p>Chris Forbes (1):</p>
106<ul>
107  <li>i965/blorp: Fix hiz ops on MSAA surfaces</li>
108</ul>
109
110<p>Christian König (1):</p>
111<ul>
112  <li>radeon/uvd: disable MPEG1</li>
113</ul>
114
115<p>Christian Schmidbauer (1):</p>
116<ul>
117  <li>st/nine: specify WINAPI only for i386 and amd64</li>
118</ul>
119
120<p>Daniel Czarnowski (3):</p>
121<ul>
122  <li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li>
123  <li>egl_dri2: set correct error code if swapbuffers fails</li>
124  <li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li>
125</ul>
126
127<p>Dave Airlie (1):</p>
128<ul>
129  <li>mesa/fbobject: propogate Layered when reusing attachments.</li>
130</ul>
131
132<p>Derek Foreman (1):</p>
133<ul>
134  <li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li>
135</ul>
136
137<p>Dongwon Kim (1):</p>
138<ul>
139  <li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li>
140</ul>
141
142<p>Emil Velikov (10):</p>
143<ul>
144  <li>docs: add sha256 checksums for 11.1.2</li>
145  <li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li>
146  <li>cherry-ignore: do not pick nv50/ir commit</li>
147  <li>automake: add nine to make distcheck</li>
148  <li>install-gallium-links: port changes from install-lib-links</li>
149  <li>automake: add more missing options for make distcheck</li>
150  <li>mesa; add get-extra-pick-list.sh script into bin/</li>
151  <li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li>
152  <li>nvc/ir: remove duplicate variable declaration</li>
153  <li>Update version to 11.1.3</li>
154</ul>
155
156<p>Francisco Jerez (4):</p>
157<ul>
158  <li>i965: Reupload push and pull constants when we get new shader image unit state.</li>
159  <li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li>
160  <li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li>
161  <li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li>
162</ul>
163
164<p>Ilia Mirkin (21):</p>
165<ul>
166  <li>nvc0/ir: fix converting between predicate and gpr</li>
167  <li>nvc0: add some missing PUSH_SPACE's</li>
168  <li>nvc0: avoid negatives in PUSH_SPACE argument</li>
169  <li>glsl: make sure builtins are initialized before getting the shader</li>
170  <li>glsl: return cloned signature, not the builtin one</li>
171  <li>nv50/ir: fix quadop emission in the presence of predication</li>
172  <li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li>
173  <li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li>
174  <li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li>
175  <li>glx: update to updated version of EXT_create_context_es2_profile</li>
176  <li>nv50,nvc0: bump minimum texture buffer offset alignment</li>
177  <li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li>
178  <li>glsl: avoid stack smashing when there are too many attributes</li>
179  <li>nvc0: fix blit triangle size to fully cover FB's &gt; 8192x8192</li>
180  <li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li>
181  <li>nv50/ir: force-enable derivatives on TXD ops</li>
182  <li>st/mesa: only minify depth for 3d targets</li>
183  <li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li>
184  <li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li>
185  <li>nvc0: disable primitive restart and index bias during blits</li>
186  <li>nv50/ir: we can't load local memory directly into an output</li>
187</ul>
188
189<p>Jason Ekstrand (1):</p>
190<ul>
191  <li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li>
192</ul>
193
194<p>Kenneth Graunke (3):</p>
195<ul>
196  <li>mesa: Make glGet queries initialize ctx-&gt;Debug when necessary.</li>
197  <li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li>
198  <li>i965: Only magnify depth for 3D textures, not array textures.</li>
199</ul>
200
201<p>Koop Mast (1):</p>
202<ul>
203  <li>st/clover: Add libelf cflags to the build</li>
204</ul>
205
206<p>Marc-André Lureau (1):</p>
207<ul>
208  <li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li>
209</ul>
210
211<p>Marek Olšák (3):</p>
212<ul>
213  <li>radeonsi: fix Hyper-Z on Stoney</li>
214  <li>gallium/radeon: don't use temporary buffers for persistent mappings</li>
215  <li>radeonsi: fix Hyper-Z hangs on P2 configs</li>
216</ul>
217
218<p>Matt Turner (3):</p>
219<ul>
220  <li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li>
221  <li>i965/fs: Don't CSE negated multiplies with saturation.</li>
222  <li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li>
223</ul>
224
225<p>Nanley Chery (2):</p>
226<ul>
227  <li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li>
228  <li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li>
229</ul>
230
231<p>Nicolai Hähnle (2):</p>
232<ul>
233  <li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li>
234  <li>st/mesa: use the texture view's format for render-to-texture</li>
235</ul>
236
237<p>Nishanth Peethambaran (2):</p>
238<ul>
239  <li>st/omx: Remove trailing spaces</li>
240  <li>st/omx/dec: Correct the timestamping</li>
241</ul>
242
243<p>Oded Gabbay (8):</p>
244<ul>
245  <li>gallium/radeon: Correctly translate colorswaps for big endian</li>
246  <li>llvmpipe: use vpkswss when dst is signed</li>
247  <li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li>
248  <li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li>
249  <li>gallium/r600: Don't let h/w do endian swap for colorformat</li>
250  <li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li>
251  <li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
252  <li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
253</ul>
254
255<p>Olivier Pena (1):</p>
256<ul>
257  <li>scons: support for LLVM 3.7.</li>
258</ul>
259
260<p>Patrick Baggett (1):</p>
261<ul>
262  <li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li>
263</ul>
264
265<p>Rob Herring (10):</p>
266<ul>
267  <li>Android: remove dependence on .SECONDEXPANSION</li>
268  <li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li>
269  <li>Android: add -Wno-date-time flag for clang</li>
270  <li>Android: remove headers from LOCAL_SRC_FILES</li>
271  <li>Android: clean-up and fix DRI module path handling</li>
272  <li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li>
273  <li>gallium/radeon: Add space between string literal and identifier</li>
274  <li>r600: Make enum alu_op_flags unsigned</li>
275  <li>virtio_gpu: Add PCI ID to driver map</li>
276  <li>Android: fix x86 gallium builds</li>
277</ul>
278
279<p>Roland Scheidegger (2):</p>
280<ul>
281  <li>softpipe: fix anisotropic filtering crash</li>
282  <li>draw: fix line stippling</li>
283</ul>
284
285<p>Samuel Pitoiset (1):</p>
286<ul>
287  <li>nvc0: make sure to delete samplers used by compute shaders</li>
288</ul>
289
290<p>Steinar H. Gunderson (1):</p>
291<ul>
292  <li>mesa: Fix locking of GLsync objects.</li>
293</ul>
294
295<p>Tamil velan (1):</p>
296<ul>
297  <li>radeon/uvd: increase max height to 4096 for VI and newer</li>
298</ul>
299
300<p>Thomas Hellstrom (2):</p>
301<ul>
302  <li>winsys/svga: Fix an uninitialized return value</li>
303  <li>winsys/svga: Increase the fence timeout</li>
304</ul>
305
306<p>Vinson Lee (1):</p>
307<ul>
308  <li>llvmpipe: Do not use barriers if not using threads.</li>
309</ul>
310
311<p>xavier (1):</p>
312<ul>
313  <li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li>
314</ul>
315
316
317</div>
318</body>
319</html>
320