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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
18
19<p>
20Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
21</p>
22<p>
23Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
273.1 is <strong>only</strong> available if requested at context creation
28because GL_ARB_compatibility is not supported.
29</p>
30
31
32<h2>MD5 checksums</h2>
33<pre>
3466e9a33a414f801e1c33398bf627d56b  MesaLib-9.2.3.tar.gz
35f56b6beb556e4b9072814419f7c554e3  MesaLib-9.2.3.tar.bz2
36ed852dab576faac237ac4298bf55d0a1  MesaLib-9.2.3.zip
37</pre>
38
39
40<h2>New features</h2>
41<p>None</p>
42
43<h2>Bug fixes</h2>
44
45<p>This list is likely incomplete.</p>
46
47<ul>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
50
51</ul>
52
53<h2>Changes</h2>
54
55<p>The full set of changes can be viewed by using the following GIT command:</p>
56
57<pre>
58  git log mesa-9.2.2..mesa-9.2.3
59</pre>
60
61<p>Brian Paul (2):</p>
62<ul>
63  <li>st/mesa: move out of memory check in st_draw_vbo()</li>
64  <li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
65</ul>
66
67<p>Carl Worth (7):</p>
68<ul>
69  <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
70  <li>Bump version to 9.2.3</li>
71</ul>
72
73<p>Daniel Vetter (1):</p>
74<ul>
75  <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
76</ul>
77
78<p>Eric Anholt (1):</p>
79<ul>
80  <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
81</ul>
82
83<p>Kenneth Graunke (6):</p>
84<ul>
85  <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
86  <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
87  <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
88  <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
89  <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
90  <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
91</ul>
92
93<p>Kristian Høgsberg (1):</p>
94<ul>
95  <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
96</ul>
97
98<p>Marek Olšák (1):</p>
99<ul>
100  <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
101</ul>
102
103<p>Petr Sebor (1):</p>
104<ul>
105  <li>meta: enable vertex attributes in the context of the newly created array object</li>
106</ul>
107
108<p>Scott Graham (1):</p>
109<ul>
110  <li>mesa: fixes for MSVC 2013</li>
111</ul>
112
113</div>
114</body>
115</html>
116