1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1> 18 19<p> 20Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release. 21</p> 22<p> 23Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.1. OpenGL 273.1 is <strong>only</strong> available if requested at context creation 28because GL_ARB_compatibility is not supported. 29</p> 30 31 32<h2>MD5 checksums</h2> 33<pre> 3466e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz 35f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2 36ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip 37</pre> 38 39 40<h2>New features</h2> 41<p>None</p> 42 43<h2>Bug fixes</h2> 44 45<p>This list is likely incomplete.</p> 46 47<ul> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li> 50 51</ul> 52 53<h2>Changes</h2> 54 55<p>The full set of changes can be viewed by using the following GIT command:</p> 56 57<pre> 58 git log mesa-9.2.2..mesa-9.2.3 59</pre> 60 61<p>Brian Paul (2):</p> 62<ul> 63 <li>st/mesa: move out of memory check in st_draw_vbo()</li> 64 <li>osmesa: fix broken triangle/line drawing when using float color buffer</li> 65</ul> 66 67<p>Carl Worth (7):</p> 68<ul> 69 <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li> 70 <li>Bump version to 9.2.3</li> 71</ul> 72 73<p>Daniel Vetter (1):</p> 74<ul> 75 <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li> 76</ul> 77 78<p>Eric Anholt (1):</p> 79<ul> 80 <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li> 81</ul> 82 83<p>Kenneth Graunke (6):</p> 84<ul> 85 <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li> 86 <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li> 87 <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li> 88 <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li> 89 <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li> 90 <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li> 91</ul> 92 93<p>Kristian Høgsberg (1):</p> 94<ul> 95 <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li> 96</ul> 97 98<p>Marek Olšák (1):</p> 99<ul> 100 <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li> 101</ul> 102 103<p>Petr Sebor (1):</p> 104<ul> 105 <li>meta: enable vertex attributes in the context of the newly created array object</li> 106</ul> 107 108<p>Scott Graham (1):</p> 109<ul> 110 <li>mesa: fixes for MSVC 2013</li> 111</ul> 112 113</div> 114</body> 115</html> 116