1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 9.2.5 Release Notes / (December 12, 2013)</h1> 18 19<p> 20Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release. 21</p> 22<p> 23Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.1. OpenGL 273.1 is <strong>only</strong> available if requested at context creation 28because GL_ARB_compatibility is not supported. 29</p> 30 31 32<h2>MD5 checksums</h2> 33<pre> 349fb4de29ca1d9cfd03cbdefa123ba336 MesaLib-9.2.5.tar.bz2 351146c7c332767174f3de782b88d8e8ca MesaLib-9.2.5.tar.gz 36a9a6c46dac7ea26fd272bf14894d95f3 MesaLib-9.2.5.zip 37</pre> 38 39 40<h2>New features</h2> 41<p>None</p> 42 43<h2>Bug fixes</h2> 44 45<p>This list is likely incomplete.</p> 46 47<ul> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62142">Bug 62142</a> - Mesa/demo mipmap_limits upside down with running by SOFTWARE</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">Bug 64323</a> - Severe misrendering in Left 4 Dead 2</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66213">Bug 66213</a> - Certain Mesa Demos Rendering Inverted (vertically)</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68838">Bug 68838</a> - GLSL: struct declarations produce a "empty declaration warning" in 9.2</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69155">Bug 69155</a> - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">Bug 72325</a> - [swrast] piglit glean fbo regression</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72327">Bug 72327</a> - [swrast] piglit glean pointSprite regression</li> 62 63</ul> 64 65<h2>Changes</h2> 66 67<p>The full set of changes can be viewed by using the following GIT command:</p> 68 69<pre> 70 git log mesa-9.2.4..mesa-9.2.5 71</pre> 72 73<p>Chad Versace (2):</p> 74<ul> 75 <li>i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs</li> 76 <li>i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)</li> 77</ul> 78 79<p>Chris Forbes (4):</p> 80<ul> 81 <li>i965: Gen4-5: Don't enable hardware alpha test with MRT</li> 82 <li>i965: Gen4-5: Include alpha func/ref in program key</li> 83 <li>i965/fs: Gen4-5: Setup discard masks for MRT alpha test</li> 84 <li>i965/fs: Gen4-5: Implement alpha test in shader for MRT</li> 85</ul> 86 87<p>Chí-Thanh Christopher Nguyễn (1):</p> 88<ul> 89 <li>st/xorg: Handle new DamageUnregister API which has only one argument</li> 90</ul> 91 92<p>Dave Airlie (3):</p> 93<ul> 94 <li>mesa/swrast: fix inverted front buffer rendering with old-school swrast</li> 95 <li>glx: don't fail out when no configs if we have visuals</li> 96 <li>swrast: fix readback regression since inversion fix</li> 97</ul> 98 99<p>Ian Romanick (1):</p> 100<ul> 101 <li>glsl: Don't emit empty declaration warning for a struct specifier</li> 102</ul> 103 104<p>Ilia Mirkin (4):</p> 105<ul> 106 <li>nv50: Fix GPU_READING/WRITING bit removal</li> 107 <li>nouveau: avoid leaking fences while waiting</li> 108 <li>nv50: wait on the buf's fence before sticking it into pushbuf</li> 109 <li>nv50: report 15 max inputs for fragment programs</li> 110</ul> 111 112<p>Tom Stellard (2):</p> 113<ul> 114 <li>r300/compiler/tests: Fix segfault</li> 115 <li>r300/compiler/tests: Fix line length check in test parser</li> 116</ul> 117 118</div> 119</body> 120</html> 121