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1 /*
2  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #ifndef _NINE_RESOURCE9_H_
24 #define _NINE_RESOURCE9_H_
25 
26 #include "iunknown.h"
27 #include "pipe/p_state.h"
28 
29 struct pipe_screen;
30 struct util_hash_table;
31 struct NineDevice9;
32 
33 struct NineResource9
34 {
35     struct NineUnknown base;
36 
37     struct pipe_resource *resource; /* device resource */
38 
39     D3DRESOURCETYPE type;
40     D3DPOOL pool;
41     DWORD priority;
42     DWORD usage;
43 
44     struct pipe_resource info; /* resource configuration */
45 
46     long long size;
47 };
48 static inline struct NineResource9 *
NineResource9(void * data)49 NineResource9( void *data )
50 {
51     return (struct NineResource9 *)data;
52 }
53 
54 HRESULT
55 NineResource9_ctor( struct NineResource9 *This,
56                     struct NineUnknownParams *pParams,
57                     struct pipe_resource *initResource,
58                     BOOL Allocate,
59                     D3DRESOURCETYPE Type,
60                     D3DPOOL Pool,
61                     DWORD Usage);
62 
63 void
64 NineResource9_dtor( struct NineResource9 *This );
65 
66 /*** Nine private methods ***/
67 
68 struct pipe_resource *
69 NineResource9_GetResource( struct NineResource9 *This );
70 
71 D3DPOOL
72 NineResource9_GetPool( struct NineResource9 *This );
73 
74 /*** Direct3D public methods ***/
75 
76 DWORD NINE_WINAPI
77 NineResource9_SetPriority( struct NineResource9 *This,
78                            DWORD PriorityNew );
79 
80 DWORD NINE_WINAPI
81 NineResource9_GetPriority( struct NineResource9 *This );
82 
83 void NINE_WINAPI
84 NineResource9_PreLoad( struct NineResource9 *This );
85 
86 D3DRESOURCETYPE NINE_WINAPI
87 NineResource9_GetType( struct NineResource9 *This );
88 
89 #endif /* _NINE_RESOURCE9_H_ */
90