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1 /**************************************************************************
2  *
3  * Copyright 2006 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keithw@vmware.com>
30   *   Michel Dänzer <daenzer@vmware.com>
31   */
32 
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35 
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_transfer.h"
40 
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 
46 #include "state_tracker/sw_winsys.h"
47 
48 
49 /**
50  * Conventional allocation path for non-display textures:
51  * Use a simple, maximally packed layout.
52  */
53 static boolean
softpipe_resource_layout(struct pipe_screen * screen,struct softpipe_resource * spr,boolean allocate)54 softpipe_resource_layout(struct pipe_screen *screen,
55                          struct softpipe_resource *spr,
56                          boolean allocate)
57 {
58    struct pipe_resource *pt = &spr->base;
59    unsigned level;
60    unsigned width = pt->width0;
61    unsigned height = pt->height0;
62    unsigned depth = pt->depth0;
63    uint64_t buffer_size = 0;
64 
65    for (level = 0; level <= pt->last_level; level++) {
66       unsigned slices, nblocksy;
67 
68       nblocksy = util_format_get_nblocksy(pt->format, height);
69 
70       if (pt->target == PIPE_TEXTURE_CUBE)
71          assert(pt->array_size == 6);
72 
73       if (pt->target == PIPE_TEXTURE_3D)
74          slices = depth;
75       else
76          slices = pt->array_size;
77 
78       spr->stride[level] = util_format_get_stride(pt->format, width);
79 
80       spr->level_offset[level] = buffer_size;
81 
82       /* if row_stride * height > SP_MAX_TEXTURE_SIZE */
83       if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) {
84          /* image too large */
85          return FALSE;
86       }
87 
88       spr->img_stride[level] = spr->stride[level] * nblocksy;
89 
90       buffer_size += (uint64_t) spr->img_stride[level] * slices;
91 
92       width  = u_minify(width, 1);
93       height = u_minify(height, 1);
94       depth = u_minify(depth, 1);
95    }
96 
97    if (buffer_size > SP_MAX_TEXTURE_SIZE)
98       return FALSE;
99 
100    if (allocate) {
101       spr->data = align_malloc(buffer_size, 64);
102       return spr->data != NULL;
103    }
104    else {
105       return TRUE;
106    }
107 }
108 
109 
110 /**
111  * Check the size of the texture specified by 'res'.
112  * \return TRUE if OK, FALSE if too large.
113  */
114 static boolean
softpipe_can_create_resource(struct pipe_screen * screen,const struct pipe_resource * res)115 softpipe_can_create_resource(struct pipe_screen *screen,
116                              const struct pipe_resource *res)
117 {
118    struct softpipe_resource spr;
119    memset(&spr, 0, sizeof(spr));
120    spr.base = *res;
121    return softpipe_resource_layout(screen, &spr, FALSE);
122 }
123 
124 
125 /**
126  * Texture layout for simple color buffers.
127  */
128 static boolean
softpipe_displaytarget_layout(struct pipe_screen * screen,struct softpipe_resource * spr,const void * map_front_private)129 softpipe_displaytarget_layout(struct pipe_screen *screen,
130                               struct softpipe_resource *spr,
131                               const void *map_front_private)
132 {
133    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
134 
135    /* Round up the surface size to a multiple of the tile size?
136     */
137    spr->dt = winsys->displaytarget_create(winsys,
138                                           spr->base.bind,
139                                           spr->base.format,
140                                           spr->base.width0,
141                                           spr->base.height0,
142                                           64,
143                                           map_front_private,
144                                           &spr->stride[0] );
145 
146    return spr->dt != NULL;
147 }
148 
149 
150 /**
151  * Create new pipe_resource given the template information.
152  */
153 static struct pipe_resource *
softpipe_resource_create_front(struct pipe_screen * screen,const struct pipe_resource * templat,const void * map_front_private)154 softpipe_resource_create_front(struct pipe_screen *screen,
155                                const struct pipe_resource *templat,
156                                const void *map_front_private)
157 {
158    struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
159    if (!spr)
160       return NULL;
161 
162    assert(templat->format != PIPE_FORMAT_NONE);
163 
164    spr->base = *templat;
165    pipe_reference_init(&spr->base.reference, 1);
166    spr->base.screen = screen;
167 
168    spr->pot = (util_is_power_of_two(templat->width0) &&
169                util_is_power_of_two(templat->height0) &&
170                util_is_power_of_two(templat->depth0));
171 
172    if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
173 			 PIPE_BIND_SCANOUT |
174 			 PIPE_BIND_SHARED)) {
175       if (!softpipe_displaytarget_layout(screen, spr, map_front_private))
176          goto fail;
177    }
178    else {
179       if (!softpipe_resource_layout(screen, spr, TRUE))
180          goto fail;
181    }
182 
183    return &spr->base;
184 
185  fail:
186    FREE(spr);
187    return NULL;
188 }
189 
190 static struct pipe_resource *
softpipe_resource_create(struct pipe_screen * screen,const struct pipe_resource * templat)191 softpipe_resource_create(struct pipe_screen *screen,
192                          const struct pipe_resource *templat)
193 {
194    return softpipe_resource_create_front(screen, templat, NULL);
195 }
196 
197 static void
softpipe_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)198 softpipe_resource_destroy(struct pipe_screen *pscreen,
199 			  struct pipe_resource *pt)
200 {
201    struct softpipe_screen *screen = softpipe_screen(pscreen);
202    struct softpipe_resource *spr = softpipe_resource(pt);
203 
204    if (spr->dt) {
205       /* display target */
206       struct sw_winsys *winsys = screen->winsys;
207       winsys->displaytarget_destroy(winsys, spr->dt);
208    }
209    else if (!spr->userBuffer) {
210       /* regular texture */
211       align_free(spr->data);
212    }
213 
214    FREE(spr);
215 }
216 
217 
218 static struct pipe_resource *
softpipe_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * templat,struct winsys_handle * whandle,unsigned usage)219 softpipe_resource_from_handle(struct pipe_screen *screen,
220                               const struct pipe_resource *templat,
221                               struct winsys_handle *whandle,
222                               unsigned usage)
223 {
224    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
225    struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
226    if (!spr)
227       return NULL;
228 
229    spr->base = *templat;
230    pipe_reference_init(&spr->base.reference, 1);
231    spr->base.screen = screen;
232 
233    spr->pot = (util_is_power_of_two(templat->width0) &&
234                util_is_power_of_two(templat->height0) &&
235                util_is_power_of_two(templat->depth0));
236 
237    spr->dt = winsys->displaytarget_from_handle(winsys,
238                                                templat,
239                                                whandle,
240                                                &spr->stride[0]);
241    if (!spr->dt)
242       goto fail;
243 
244    return &spr->base;
245 
246  fail:
247    FREE(spr);
248    return NULL;
249 }
250 
251 
252 static boolean
softpipe_resource_get_handle(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * pt,struct winsys_handle * whandle,unsigned usage)253 softpipe_resource_get_handle(struct pipe_screen *screen,
254                              struct pipe_context *ctx,
255                              struct pipe_resource *pt,
256                              struct winsys_handle *whandle,
257                              unsigned usage)
258 {
259    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
260    struct softpipe_resource *spr = softpipe_resource(pt);
261 
262    assert(spr->dt);
263    if (!spr->dt)
264       return FALSE;
265 
266    return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
267 }
268 
269 
270 /**
271  * Helper function to compute offset (in bytes) for a particular
272  * texture level/face/slice from the start of the buffer.
273  */
274 unsigned
softpipe_get_tex_image_offset(const struct softpipe_resource * spr,unsigned level,unsigned layer)275 softpipe_get_tex_image_offset(const struct softpipe_resource *spr,
276                               unsigned level, unsigned layer)
277 {
278    unsigned offset = spr->level_offset[level];
279 
280    offset += layer * spr->img_stride[level];
281 
282    return offset;
283 }
284 
285 
286 /**
287  * Get a pipe_surface "view" into a texture resource.
288  */
289 static struct pipe_surface *
softpipe_create_surface(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)290 softpipe_create_surface(struct pipe_context *pipe,
291                         struct pipe_resource *pt,
292                         const struct pipe_surface *surf_tmpl)
293 {
294    struct pipe_surface *ps;
295 
296    ps = CALLOC_STRUCT(pipe_surface);
297    if (ps) {
298       pipe_reference_init(&ps->reference, 1);
299       pipe_resource_reference(&ps->texture, pt);
300       ps->context = pipe;
301       ps->format = surf_tmpl->format;
302       if (pt->target != PIPE_BUFFER) {
303          assert(surf_tmpl->u.tex.level <= pt->last_level);
304          ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
305          ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
306          ps->u.tex.level = surf_tmpl->u.tex.level;
307          ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
308          ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
309          if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
310             debug_printf("creating surface with multiple layers, rendering to first layer only\n");
311          }
312       }
313       else {
314          /* setting width as number of elements should get us correct renderbuffer width */
315          ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
316          ps->height = pt->height0;
317          ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
318          ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
319          assert(ps->u.buf.first_element <= ps->u.buf.last_element);
320          assert(ps->u.buf.last_element < ps->width);
321       }
322    }
323    return ps;
324 }
325 
326 
327 /**
328  * Free a pipe_surface which was created with softpipe_create_surface().
329  */
330 static void
softpipe_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surf)331 softpipe_surface_destroy(struct pipe_context *pipe,
332                          struct pipe_surface *surf)
333 {
334    /* Effectively do the texture_update work here - if texture images
335     * needed post-processing to put them into hardware layout, this is
336     * where it would happen.  For softpipe, nothing to do.
337     */
338    assert(surf->texture);
339    pipe_resource_reference(&surf->texture, NULL);
340    FREE(surf);
341 }
342 
343 
344 /**
345  * Geta pipe_transfer object which is used for moving data in/out of
346  * a resource object.
347  * \param pipe  rendering context
348  * \param resource  the resource to transfer in/out of
349  * \param level  which mipmap level
350  * \param usage  bitmask of PIPE_TRANSFER_x flags
351  * \param box  the 1D/2D/3D region of interest
352  */
353 static void *
softpipe_transfer_map(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** transfer)354 softpipe_transfer_map(struct pipe_context *pipe,
355                       struct pipe_resource *resource,
356                       unsigned level,
357                       unsigned usage,
358                       const struct pipe_box *box,
359                       struct pipe_transfer **transfer)
360 {
361    struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
362    struct softpipe_resource *spr = softpipe_resource(resource);
363    struct softpipe_transfer *spt;
364    struct pipe_transfer *pt;
365    enum pipe_format format = resource->format;
366    uint8_t *map;
367 
368    assert(resource);
369    assert(level <= resource->last_level);
370 
371    /* make sure the requested region is in the image bounds */
372    assert(box->x + box->width <= (int) u_minify(resource->width0, level));
373    if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
374       assert(box->y + box->height <= (int) resource->array_size);
375    }
376    else {
377       assert(box->y + box->height <= (int) u_minify(resource->height0, level));
378       if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
379          assert(box->z + box->depth <= (int) resource->array_size);
380       }
381       else if (resource->target == PIPE_TEXTURE_CUBE) {
382          assert(box->z < 6);
383       }
384       else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
385          assert(box->z <= (int) resource->array_size);
386       }
387       else {
388          assert(box->z + box->depth <= (int) u_minify(resource->depth0, level));
389       }
390    }
391 
392    /*
393     * Transfers, like other pipe operations, must happen in order, so flush the
394     * context if necessary.
395     */
396    if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
397       boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
398       boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
399       if (!softpipe_flush_resource(pipe, resource,
400                                    level, box->depth > 1 ? -1 : box->z,
401                                    0, /* flush_flags */
402                                    read_only,
403                                    TRUE, /* cpu_access */
404                                    do_not_block)) {
405          /*
406           * It would have blocked, but state tracker requested no to.
407           */
408          assert(do_not_block);
409          return NULL;
410       }
411    }
412 
413    spt = CALLOC_STRUCT(softpipe_transfer);
414    if (!spt)
415       return NULL;
416 
417    pt = &spt->base;
418 
419    pipe_resource_reference(&pt->resource, resource);
420    pt->level = level;
421    pt->usage = usage;
422    pt->box = *box;
423    pt->stride = spr->stride[level];
424    pt->layer_stride = spr->img_stride[level];
425 
426    spt->offset = softpipe_get_tex_image_offset(spr, level, box->z);
427 
428    spt->offset +=
429          box->y / util_format_get_blockheight(format) * spt->base.stride +
430          box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
431 
432    /* resources backed by display target treated specially:
433     */
434    if (spr->dt) {
435       map = winsys->displaytarget_map(winsys, spr->dt, usage);
436    }
437    else {
438       map = spr->data;
439    }
440 
441    if (!map) {
442       pipe_resource_reference(&pt->resource, NULL);
443       FREE(spt);
444       return NULL;
445    }
446 
447    *transfer = pt;
448    return map + spt->offset;
449 }
450 
451 
452 /**
453  * Unmap memory mapping for given pipe_transfer object.
454  */
455 static void
softpipe_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)456 softpipe_transfer_unmap(struct pipe_context *pipe,
457                         struct pipe_transfer *transfer)
458 {
459    struct softpipe_resource *spr;
460 
461    assert(transfer->resource);
462    spr = softpipe_resource(transfer->resource);
463 
464    if (spr->dt) {
465       /* display target */
466       struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
467       winsys->displaytarget_unmap(winsys, spr->dt);
468    }
469 
470    if (transfer->usage & PIPE_TRANSFER_WRITE) {
471       /* Mark the texture as dirty to expire the tile caches. */
472       spr->timestamp++;
473    }
474 
475    pipe_resource_reference(&transfer->resource, NULL);
476    FREE(transfer);
477 }
478 
479 /**
480  * Create buffer which wraps user-space data.
481  */
482 struct pipe_resource *
softpipe_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind_flags)483 softpipe_user_buffer_create(struct pipe_screen *screen,
484                             void *ptr,
485                             unsigned bytes,
486 			    unsigned bind_flags)
487 {
488    struct softpipe_resource *spr;
489 
490    spr = CALLOC_STRUCT(softpipe_resource);
491    if (!spr)
492       return NULL;
493 
494    pipe_reference_init(&spr->base.reference, 1);
495    spr->base.screen = screen;
496    spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
497    spr->base.bind = bind_flags;
498    spr->base.usage = PIPE_USAGE_IMMUTABLE;
499    spr->base.flags = 0;
500    spr->base.width0 = bytes;
501    spr->base.height0 = 1;
502    spr->base.depth0 = 1;
503    spr->base.array_size = 1;
504    spr->userBuffer = TRUE;
505    spr->data = ptr;
506 
507    return &spr->base;
508 }
509 
510 
511 void
softpipe_init_texture_funcs(struct pipe_context * pipe)512 softpipe_init_texture_funcs(struct pipe_context *pipe)
513 {
514    pipe->transfer_map = softpipe_transfer_map;
515    pipe->transfer_unmap = softpipe_transfer_unmap;
516 
517    pipe->transfer_flush_region = u_default_transfer_flush_region;
518    pipe->buffer_subdata = u_default_buffer_subdata;
519    pipe->texture_subdata = u_default_texture_subdata;
520 
521    pipe->create_surface = softpipe_create_surface;
522    pipe->surface_destroy = softpipe_surface_destroy;
523 }
524 
525 
526 void
softpipe_init_screen_texture_funcs(struct pipe_screen * screen)527 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
528 {
529    screen->resource_create = softpipe_resource_create;
530    screen->resource_create_front = softpipe_resource_create_front;
531    screen->resource_destroy = softpipe_resource_destroy;
532    screen->resource_from_handle = softpipe_resource_from_handle;
533    screen->resource_get_handle = softpipe_resource_get_handle;
534    screen->can_create_resource = softpipe_can_create_resource;
535 }
536