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1# Copyright (c) 2017 The Chromium Authors. All rights reserved.
2# Use of this source code is governed by a BSD-style license that can be
3# found in the LICENSE file.
4
5# This file contains configs that need to be added or removed to all
6# SwiftShader libraries
7
8configs_to_add = []
9configs_to_delete = []
10
11if (is_win) {
12  configs_to_delete += [ "//build/config/win:unicode" ]
13}
14
15if (is_debug) {
16  # always build optimized version of SwiftShader for performance reasons
17  configs_to_delete += [ "//build/config/compiler:default_optimization" ]
18  configs_to_add += [ "//build/config/compiler:optimize" ]
19}
20
21configs_to_delete += [ "//build/config/compiler:chromium_code" ]
22configs_to_add += [
23  "//build/config/compiler:no_chromium_code",
24  "//third_party/swiftshader:swiftshader_config",
25]
26
27template("swiftshader_source_set") {
28  source_set(target_name) {
29    configs -= configs_to_delete
30    configs += configs_to_add
31    forward_variables_from(invoker, "*", [ "configs" ])
32    if (defined(invoker.configs)) {
33      configs += invoker.configs
34    }
35  }
36}
37
38template("swiftshader_shared_library") {
39  shared_library(target_name) {
40    configs -= configs_to_delete
41    configs += configs_to_add
42    forward_variables_from(invoker, "*", [ "configs" ])
43    if (defined(invoker.configs)) {
44      configs += invoker.configs
45    }
46  }
47}
48