1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #ifndef ART_RUNTIME_THREAD_INL_H_
18 #define ART_RUNTIME_THREAD_INL_H_
19
20 #include "thread.h"
21
22 #include "base/casts.h"
23 #include "base/mutex-inl.h"
24 #include "base/time_utils.h"
25 #include "jni_env_ext.h"
26 #include "managed_stack-inl.h"
27 #include "obj_ptr.h"
28 #include "thread-current-inl.h"
29 #include "thread_pool.h"
30
31 namespace art {
32
33 // Quickly access the current thread from a JNIEnv.
ThreadForEnv(JNIEnv * env)34 static inline Thread* ThreadForEnv(JNIEnv* env) {
35 JNIEnvExt* full_env(down_cast<JNIEnvExt*>(env));
36 return full_env->self;
37 }
38
AllowThreadSuspension()39 inline void Thread::AllowThreadSuspension() {
40 DCHECK_EQ(Thread::Current(), this);
41 if (UNLIKELY(TestAllFlags())) {
42 CheckSuspend();
43 }
44 // Invalidate the current thread's object pointers (ObjPtr) to catch possible moving GC bugs due
45 // to missing handles.
46 PoisonObjectPointers();
47 }
48
CheckSuspend()49 inline void Thread::CheckSuspend() {
50 DCHECK_EQ(Thread::Current(), this);
51 for (;;) {
52 if (ReadFlag(kCheckpointRequest)) {
53 RunCheckpointFunction();
54 } else if (ReadFlag(kSuspendRequest)) {
55 FullSuspendCheck();
56 } else if (ReadFlag(kEmptyCheckpointRequest)) {
57 RunEmptyCheckpoint();
58 } else {
59 break;
60 }
61 }
62 }
63
CheckEmptyCheckpointFromWeakRefAccess(BaseMutex * cond_var_mutex)64 inline void Thread::CheckEmptyCheckpointFromWeakRefAccess(BaseMutex* cond_var_mutex) {
65 Thread* self = Thread::Current();
66 DCHECK_EQ(self, this);
67 for (;;) {
68 if (ReadFlag(kEmptyCheckpointRequest)) {
69 RunEmptyCheckpoint();
70 // Check we hold only an expected mutex when accessing weak ref.
71 if (kIsDebugBuild) {
72 for (int i = kLockLevelCount - 1; i >= 0; --i) {
73 BaseMutex* held_mutex = self->GetHeldMutex(static_cast<LockLevel>(i));
74 if (held_mutex != nullptr &&
75 held_mutex != Locks::mutator_lock_ &&
76 held_mutex != cond_var_mutex) {
77 CHECK(Locks::IsExpectedOnWeakRefAccess(held_mutex))
78 << "Holding unexpected mutex " << held_mutex->GetName()
79 << " when accessing weak ref";
80 }
81 }
82 }
83 } else {
84 break;
85 }
86 }
87 }
88
CheckEmptyCheckpointFromMutex()89 inline void Thread::CheckEmptyCheckpointFromMutex() {
90 DCHECK_EQ(Thread::Current(), this);
91 for (;;) {
92 if (ReadFlag(kEmptyCheckpointRequest)) {
93 RunEmptyCheckpoint();
94 } else {
95 break;
96 }
97 }
98 }
99
SetState(ThreadState new_state)100 inline ThreadState Thread::SetState(ThreadState new_state) {
101 // Should only be used to change between suspended states.
102 // Cannot use this code to change into or from Runnable as changing to Runnable should
103 // fail if old_state_and_flags.suspend_request is true and changing from Runnable might
104 // miss passing an active suspend barrier.
105 DCHECK_NE(new_state, kRunnable);
106 if (kIsDebugBuild && this != Thread::Current()) {
107 std::string name;
108 GetThreadName(name);
109 LOG(FATAL) << "Thread \"" << name << "\"(" << this << " != Thread::Current()="
110 << Thread::Current() << ") changing state to " << new_state;
111 }
112 union StateAndFlags old_state_and_flags;
113 old_state_and_flags.as_int = tls32_.state_and_flags.as_int;
114 CHECK_NE(old_state_and_flags.as_struct.state, kRunnable);
115 tls32_.state_and_flags.as_struct.state = new_state;
116 return static_cast<ThreadState>(old_state_and_flags.as_struct.state);
117 }
118
IsThreadSuspensionAllowable()119 inline bool Thread::IsThreadSuspensionAllowable() const {
120 if (tls32_.no_thread_suspension != 0) {
121 return false;
122 }
123 for (int i = kLockLevelCount - 1; i >= 0; --i) {
124 if (i != kMutatorLock &&
125 i != kUserCodeSuspensionLock &&
126 GetHeldMutex(static_cast<LockLevel>(i)) != nullptr) {
127 return false;
128 }
129 }
130 // Thread autoanalysis isn't able to understand that the GetHeldMutex(...) or AssertHeld means we
131 // have the mutex meaning we need to do this hack.
132 auto is_suspending_for_user_code = [this]() NO_THREAD_SAFETY_ANALYSIS {
133 return tls32_.user_code_suspend_count != 0;
134 };
135 if (GetHeldMutex(kUserCodeSuspensionLock) != nullptr && is_suspending_for_user_code()) {
136 return false;
137 }
138 return true;
139 }
140
AssertThreadSuspensionIsAllowable(bool check_locks)141 inline void Thread::AssertThreadSuspensionIsAllowable(bool check_locks) const {
142 if (kIsDebugBuild) {
143 if (gAborting == 0) {
144 CHECK_EQ(0u, tls32_.no_thread_suspension) << tlsPtr_.last_no_thread_suspension_cause;
145 }
146 if (check_locks) {
147 bool bad_mutexes_held = false;
148 for (int i = kLockLevelCount - 1; i >= 0; --i) {
149 // We expect no locks except the mutator_lock_. User code suspension lock is OK as long as
150 // we aren't going to be held suspended due to SuspendReason::kForUserCode.
151 if (i != kMutatorLock && i != kUserCodeSuspensionLock) {
152 BaseMutex* held_mutex = GetHeldMutex(static_cast<LockLevel>(i));
153 if (held_mutex != nullptr) {
154 LOG(ERROR) << "holding \"" << held_mutex->GetName()
155 << "\" at point where thread suspension is expected";
156 bad_mutexes_held = true;
157 }
158 }
159 }
160 // Make sure that if we hold the user_code_suspension_lock_ we aren't suspending due to
161 // user_code_suspend_count which would prevent the thread from ever waking up. Thread
162 // autoanalysis isn't able to understand that the GetHeldMutex(...) or AssertHeld means we
163 // have the mutex meaning we need to do this hack.
164 auto is_suspending_for_user_code = [this]() NO_THREAD_SAFETY_ANALYSIS {
165 return tls32_.user_code_suspend_count != 0;
166 };
167 if (GetHeldMutex(kUserCodeSuspensionLock) != nullptr && is_suspending_for_user_code()) {
168 LOG(ERROR) << "suspending due to user-code while holding \""
169 << Locks::user_code_suspension_lock_->GetName() << "\"! Thread would never "
170 << "wake up.";
171 bad_mutexes_held = true;
172 }
173 if (gAborting == 0) {
174 CHECK(!bad_mutexes_held);
175 }
176 }
177 }
178 }
179
TransitionToSuspendedAndRunCheckpoints(ThreadState new_state)180 inline void Thread::TransitionToSuspendedAndRunCheckpoints(ThreadState new_state) {
181 DCHECK_NE(new_state, kRunnable);
182 DCHECK_EQ(GetState(), kRunnable);
183 union StateAndFlags old_state_and_flags;
184 union StateAndFlags new_state_and_flags;
185 while (true) {
186 old_state_and_flags.as_int = tls32_.state_and_flags.as_int;
187 if (UNLIKELY((old_state_and_flags.as_struct.flags & kCheckpointRequest) != 0)) {
188 RunCheckpointFunction();
189 continue;
190 }
191 if (UNLIKELY((old_state_and_flags.as_struct.flags & kEmptyCheckpointRequest) != 0)) {
192 RunEmptyCheckpoint();
193 continue;
194 }
195 // Change the state but keep the current flags (kCheckpointRequest is clear).
196 DCHECK_EQ((old_state_and_flags.as_struct.flags & kCheckpointRequest), 0);
197 DCHECK_EQ((old_state_and_flags.as_struct.flags & kEmptyCheckpointRequest), 0);
198 new_state_and_flags.as_struct.flags = old_state_and_flags.as_struct.flags;
199 new_state_and_flags.as_struct.state = new_state;
200
201 // CAS the value with a memory ordering.
202 bool done =
203 tls32_.state_and_flags.as_atomic_int.CompareExchangeWeakRelease(old_state_and_flags.as_int,
204 new_state_and_flags.as_int);
205 if (LIKELY(done)) {
206 break;
207 }
208 }
209 }
210
PassActiveSuspendBarriers()211 inline void Thread::PassActiveSuspendBarriers() {
212 while (true) {
213 uint16_t current_flags = tls32_.state_and_flags.as_struct.flags;
214 if (LIKELY((current_flags &
215 (kCheckpointRequest | kEmptyCheckpointRequest | kActiveSuspendBarrier)) == 0)) {
216 break;
217 } else if ((current_flags & kActiveSuspendBarrier) != 0) {
218 PassActiveSuspendBarriers(this);
219 } else {
220 // Impossible
221 LOG(FATAL) << "Fatal, thread transitioned into suspended without running the checkpoint";
222 }
223 }
224 }
225
TransitionFromRunnableToSuspended(ThreadState new_state)226 inline void Thread::TransitionFromRunnableToSuspended(ThreadState new_state) {
227 AssertThreadSuspensionIsAllowable();
228 PoisonObjectPointersIfDebug();
229 DCHECK_EQ(this, Thread::Current());
230 // Change to non-runnable state, thereby appearing suspended to the system.
231 TransitionToSuspendedAndRunCheckpoints(new_state);
232 // Mark the release of the share of the mutator_lock_.
233 Locks::mutator_lock_->TransitionFromRunnableToSuspended(this);
234 // Once suspended - check the active suspend barrier flag
235 PassActiveSuspendBarriers();
236 }
237
TransitionFromSuspendedToRunnable()238 inline ThreadState Thread::TransitionFromSuspendedToRunnable() {
239 union StateAndFlags old_state_and_flags;
240 old_state_and_flags.as_int = tls32_.state_and_flags.as_int;
241 int16_t old_state = old_state_and_flags.as_struct.state;
242 DCHECK_NE(static_cast<ThreadState>(old_state), kRunnable);
243 do {
244 Locks::mutator_lock_->AssertNotHeld(this); // Otherwise we starve GC..
245 old_state_and_flags.as_int = tls32_.state_and_flags.as_int;
246 DCHECK_EQ(old_state_and_flags.as_struct.state, old_state);
247 if (LIKELY(old_state_and_flags.as_struct.flags == 0)) {
248 // Optimize for the return from native code case - this is the fast path.
249 // Atomically change from suspended to runnable if no suspend request pending.
250 union StateAndFlags new_state_and_flags;
251 new_state_and_flags.as_int = old_state_and_flags.as_int;
252 new_state_and_flags.as_struct.state = kRunnable;
253 // CAS the value with a memory barrier.
254 if (LIKELY(tls32_.state_and_flags.as_atomic_int.CompareExchangeWeakAcquire(
255 old_state_and_flags.as_int,
256 new_state_and_flags.as_int))) {
257 // Mark the acquisition of a share of the mutator_lock_.
258 Locks::mutator_lock_->TransitionFromSuspendedToRunnable(this);
259 break;
260 }
261 } else if ((old_state_and_flags.as_struct.flags & kActiveSuspendBarrier) != 0) {
262 PassActiveSuspendBarriers(this);
263 } else if ((old_state_and_flags.as_struct.flags &
264 (kCheckpointRequest | kEmptyCheckpointRequest)) != 0) {
265 // Impossible
266 LOG(FATAL) << "Transitioning to runnable with checkpoint flag, "
267 << " flags=" << old_state_and_flags.as_struct.flags
268 << " state=" << old_state_and_flags.as_struct.state;
269 } else if ((old_state_and_flags.as_struct.flags & kSuspendRequest) != 0) {
270 // Wait while our suspend count is non-zero.
271
272 // We pass null to the MutexLock as we may be in a situation where the
273 // runtime is shutting down. Guarding ourselves from that situation
274 // requires to take the shutdown lock, which is undesirable here.
275 Thread* thread_to_pass = nullptr;
276 if (kIsDebugBuild && !IsDaemon()) {
277 // We know we can make our debug locking checks on non-daemon threads,
278 // so re-enable them on debug builds.
279 thread_to_pass = this;
280 }
281 MutexLock mu(thread_to_pass, *Locks::thread_suspend_count_lock_);
282 ScopedTransitioningToRunnable scoped_transitioning_to_runnable(this);
283 old_state_and_flags.as_int = tls32_.state_and_flags.as_int;
284 DCHECK_EQ(old_state_and_flags.as_struct.state, old_state);
285 while ((old_state_and_flags.as_struct.flags & kSuspendRequest) != 0) {
286 // Re-check when Thread::resume_cond_ is notified.
287 Thread::resume_cond_->Wait(thread_to_pass);
288 old_state_and_flags.as_int = tls32_.state_and_flags.as_int;
289 DCHECK_EQ(old_state_and_flags.as_struct.state, old_state);
290 }
291 DCHECK_EQ(GetSuspendCount(), 0);
292 }
293 } while (true);
294 // Run the flip function, if set.
295 Closure* flip_func = GetFlipFunction();
296 if (flip_func != nullptr) {
297 flip_func->Run(this);
298 }
299 return static_cast<ThreadState>(old_state);
300 }
301
AllocTlab(size_t bytes)302 inline mirror::Object* Thread::AllocTlab(size_t bytes) {
303 DCHECK_GE(TlabSize(), bytes);
304 ++tlsPtr_.thread_local_objects;
305 mirror::Object* ret = reinterpret_cast<mirror::Object*>(tlsPtr_.thread_local_pos);
306 tlsPtr_.thread_local_pos += bytes;
307 return ret;
308 }
309
PushOnThreadLocalAllocationStack(mirror::Object * obj)310 inline bool Thread::PushOnThreadLocalAllocationStack(mirror::Object* obj) {
311 DCHECK_LE(tlsPtr_.thread_local_alloc_stack_top, tlsPtr_.thread_local_alloc_stack_end);
312 if (tlsPtr_.thread_local_alloc_stack_top < tlsPtr_.thread_local_alloc_stack_end) {
313 // There's room.
314 DCHECK_LE(reinterpret_cast<uint8_t*>(tlsPtr_.thread_local_alloc_stack_top) +
315 sizeof(StackReference<mirror::Object>),
316 reinterpret_cast<uint8_t*>(tlsPtr_.thread_local_alloc_stack_end));
317 DCHECK(tlsPtr_.thread_local_alloc_stack_top->AsMirrorPtr() == nullptr);
318 tlsPtr_.thread_local_alloc_stack_top->Assign(obj);
319 ++tlsPtr_.thread_local_alloc_stack_top;
320 return true;
321 }
322 return false;
323 }
324
SetThreadLocalAllocationStack(StackReference<mirror::Object> * start,StackReference<mirror::Object> * end)325 inline void Thread::SetThreadLocalAllocationStack(StackReference<mirror::Object>* start,
326 StackReference<mirror::Object>* end) {
327 DCHECK(Thread::Current() == this) << "Should be called by self";
328 DCHECK(start != nullptr);
329 DCHECK(end != nullptr);
330 DCHECK_ALIGNED(start, sizeof(StackReference<mirror::Object>));
331 DCHECK_ALIGNED(end, sizeof(StackReference<mirror::Object>));
332 DCHECK_LT(start, end);
333 tlsPtr_.thread_local_alloc_stack_end = end;
334 tlsPtr_.thread_local_alloc_stack_top = start;
335 }
336
RevokeThreadLocalAllocationStack()337 inline void Thread::RevokeThreadLocalAllocationStack() {
338 if (kIsDebugBuild) {
339 // Note: self is not necessarily equal to this thread since thread may be suspended.
340 Thread* self = Thread::Current();
341 DCHECK(this == self || IsSuspended() || GetState() == kWaitingPerformingGc)
342 << GetState() << " thread " << this << " self " << self;
343 }
344 tlsPtr_.thread_local_alloc_stack_end = nullptr;
345 tlsPtr_.thread_local_alloc_stack_top = nullptr;
346 }
347
PoisonObjectPointersIfDebug()348 inline void Thread::PoisonObjectPointersIfDebug() {
349 if (kObjPtrPoisoning) {
350 Thread::Current()->PoisonObjectPointers();
351 }
352 }
353
ModifySuspendCount(Thread * self,int delta,AtomicInteger * suspend_barrier,SuspendReason reason)354 inline bool Thread::ModifySuspendCount(Thread* self,
355 int delta,
356 AtomicInteger* suspend_barrier,
357 SuspendReason reason) {
358 if (delta > 0 && ((kUseReadBarrier && this != self) || suspend_barrier != nullptr)) {
359 // When delta > 0 (requesting a suspend), ModifySuspendCountInternal() may fail either if
360 // active_suspend_barriers is full or we are in the middle of a thread flip. Retry in a loop.
361 while (true) {
362 if (LIKELY(ModifySuspendCountInternal(self, delta, suspend_barrier, reason))) {
363 return true;
364 } else {
365 // Failure means the list of active_suspend_barriers is full or we are in the middle of a
366 // thread flip, we should release the thread_suspend_count_lock_ (to avoid deadlock) and
367 // wait till the target thread has executed or Thread::PassActiveSuspendBarriers() or the
368 // flip function. Note that we could not simply wait for the thread to change to a suspended
369 // state, because it might need to run checkpoint function before the state change or
370 // resumes from the resume_cond_, which also needs thread_suspend_count_lock_.
371 //
372 // The list of active_suspend_barriers is very unlikely to be full since more than
373 // kMaxSuspendBarriers threads need to execute SuspendAllInternal() simultaneously, and
374 // target thread stays in kRunnable in the mean time.
375 Locks::thread_suspend_count_lock_->ExclusiveUnlock(self);
376 NanoSleep(100000);
377 Locks::thread_suspend_count_lock_->ExclusiveLock(self);
378 }
379 }
380 } else {
381 return ModifySuspendCountInternal(self, delta, suspend_barrier, reason);
382 }
383 }
384
PushShadowFrame(ShadowFrame * new_top_frame)385 inline ShadowFrame* Thread::PushShadowFrame(ShadowFrame* new_top_frame) {
386 return tlsPtr_.managed_stack.PushShadowFrame(new_top_frame);
387 }
388
PopShadowFrame()389 inline ShadowFrame* Thread::PopShadowFrame() {
390 return tlsPtr_.managed_stack.PopShadowFrame();
391 }
392
393 } // namespace art
394
395 #endif // ART_RUNTIME_THREAD_INL_H_
396