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1 ///////////////////////////////////////////////////////////////////////////////////
2 /// OpenGL Mathematics (glm.g-truc.net)
3 ///
4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
6 /// of this software and associated documentation files (the "Software"), to deal
7 /// in the Software without restriction, including without limitation the rights
8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 /// copies of the Software, and to permit persons to whom the Software is
10 /// furnished to do so, subject to the following conditions:
11 ///
12 /// The above copyright notice and this permission notice shall be included in
13 /// all copies or substantial portions of the Software.
14 ///
15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 /// THE SOFTWARE.
22 ///
23 /// @ref core
24 /// @file glm/core/type_half.hpp
25 /// @date 2008-08-17 / 2011-09-20
26 /// @author Christophe Riccio
27 ///////////////////////////////////////////////////////////////////////////////////
28 
29 #ifndef glm_core_type_half
30 #define glm_core_type_half
31 
32 #include "setup.hpp"
33 
34 namespace glm{
35 namespace detail
36 {
37 	typedef short hdata;
38 
39 	GLM_FUNC_DECL float toFloat32(hdata value);
40 	GLM_FUNC_DECL hdata toFloat16(float const & value);
41 
42 }//namespace detail
43 
44 	/// half-precision floating-point numbers.
45 	//typedef detail::hdata		half;
46 
47 }//namespace glm
48 
49 #include "type_half.inl"
50 
51 #endif//glm_core_type_half
52