1 /////////////////////////////////////////////////////////////////////////////////// 2 /// OpenGL Mathematics (glm.g-truc.net) 3 /// 4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) 5 /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 /// of this software and associated documentation files (the "Software"), to deal 7 /// in the Software without restriction, including without limitation the rights 8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 /// copies of the Software, and to permit persons to whom the Software is 10 /// furnished to do so, subject to the following conditions: 11 /// 12 /// The above copyright notice and this permission notice shall be included in 13 /// all copies or substantial portions of the Software. 14 /// 15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 /// THE SOFTWARE. 22 /// 23 /// @ref core 24 /// @file glm/core/type_half.hpp 25 /// @date 2008-08-17 / 2011-09-20 26 /// @author Christophe Riccio 27 /////////////////////////////////////////////////////////////////////////////////// 28 29 #ifndef glm_core_type_half 30 #define glm_core_type_half 31 32 #include "setup.hpp" 33 34 namespace glm{ 35 namespace detail 36 { 37 typedef short hdata; 38 39 GLM_FUNC_DECL float toFloat32(hdata value); 40 GLM_FUNC_DECL hdata toFloat16(float const & value); 41 42 }//namespace detail 43 44 /// half-precision floating-point numbers. 45 //typedef detail::hdata half; 46 47 }//namespace glm 48 49 #include "type_half.inl" 50 51 #endif//glm_core_type_half 52