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1 /* Copyright (c) 2015, Google Inc.
2  *
3  * Permission to use, copy, modify, and/or distribute this software for any
4  * purpose with or without fee is hereby granted, provided that the above
5  * copyright notice and this permission notice appear in all copies.
6  *
7  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
8  * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
9  * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
10  * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
11  * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
12  * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
13  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */
14 
15 #include <openssl/base.h>
16 
17 
18 #if defined(OPENSSL_64_BIT) && !defined(OPENSSL_WINDOWS)
19 
20 #include <openssl/ec.h>
21 
22 #include "internal.h"
23 
24 /* This function looks at 5+1 scalar bits (5 current, 1 adjacent less
25  * significant bit), and recodes them into a signed digit for use in fast point
26  * multiplication: the use of signed rather than unsigned digits means that
27  * fewer points need to be precomputed, given that point inversion is easy (a
28  * precomputed point dP makes -dP available as well).
29  *
30  * BACKGROUND:
31  *
32  * Signed digits for multiplication were introduced by Booth ("A signed binary
33  * multiplication technique", Quart. Journ. Mech. and Applied Math., vol. IV,
34  * pt. 2 (1951), pp. 236-240), in that case for multiplication of integers.
35  * Booth's original encoding did not generally improve the density of nonzero
36  * digits over the binary representation, and was merely meant to simplify the
37  * handling of signed factors given in two's complement; but it has since been
38  * shown to be the basis of various signed-digit representations that do have
39  * further advantages, including the wNAF, using the following general
40  * approach:
41  *
42  * (1) Given a binary representation
43  *
44  *       b_k  ...  b_2  b_1  b_0,
45  *
46  *     of a nonnegative integer (b_k in {0, 1}), rewrite it in digits 0, 1, -1
47  *     by using bit-wise subtraction as follows:
48  *
49  *        b_k b_(k-1)  ...  b_2  b_1  b_0
50  *      -     b_k      ...  b_3  b_2  b_1  b_0
51  *       -------------------------------------
52  *        s_k b_(k-1)  ...  s_3  s_2  s_1  s_0
53  *
54  *     A left-shift followed by subtraction of the original value yields a new
55  *     representation of the same value, using signed bits s_i = b_(i+1) - b_i.
56  *     This representation from Booth's paper has since appeared in the
57  *     literature under a variety of different names including "reversed binary
58  *     form", "alternating greedy expansion", "mutual opposite form", and
59  *     "sign-alternating {+-1}-representation".
60  *
61  *     An interesting property is that among the nonzero bits, values 1 and -1
62  *     strictly alternate.
63  *
64  * (2) Various window schemes can be applied to the Booth representation of
65  *     integers: for example, right-to-left sliding windows yield the wNAF
66  *     (a signed-digit encoding independently discovered by various researchers
67  *     in the 1990s), and left-to-right sliding windows yield a left-to-right
68  *     equivalent of the wNAF (independently discovered by various researchers
69  *     around 2004).
70  *
71  * To prevent leaking information through side channels in point multiplication,
72  * we need to recode the given integer into a regular pattern: sliding windows
73  * as in wNAFs won't do, we need their fixed-window equivalent -- which is a few
74  * decades older: we'll be using the so-called "modified Booth encoding" due to
75  * MacSorley ("High-speed arithmetic in binary computers", Proc. IRE, vol. 49
76  * (1961), pp. 67-91), in a radix-2^5 setting.  That is, we always combine five
77  * signed bits into a signed digit:
78  *
79  *       s_(4j + 4) s_(4j + 3) s_(4j + 2) s_(4j + 1) s_(4j)
80  *
81  * The sign-alternating property implies that the resulting digit values are
82  * integers from -16 to 16.
83  *
84  * Of course, we don't actually need to compute the signed digits s_i as an
85  * intermediate step (that's just a nice way to see how this scheme relates
86  * to the wNAF): a direct computation obtains the recoded digit from the
87  * six bits b_(4j + 4) ... b_(4j - 1).
88  *
89  * This function takes those five bits as an integer (0 .. 63), writing the
90  * recoded digit to *sign (0 for positive, 1 for negative) and *digit (absolute
91  * value, in the range 0 .. 8).  Note that this integer essentially provides the
92  * input bits "shifted to the left" by one position: for example, the input to
93  * compute the least significant recoded digit, given that there's no bit b_-1,
94  * has to be b_4 b_3 b_2 b_1 b_0 0. */
ec_GFp_nistp_recode_scalar_bits(uint8_t * sign,uint8_t * digit,uint8_t in)95 void ec_GFp_nistp_recode_scalar_bits(uint8_t *sign, uint8_t *digit,
96                                      uint8_t in) {
97   uint8_t s, d;
98 
99   s = ~((in >> 5) - 1); /* sets all bits to MSB(in), 'in' seen as
100                           * 6-bit value */
101   d = (1 << 6) - in - 1;
102   d = (d & s) | (in & ~s);
103   d = (d >> 1) + (d & 1);
104 
105   *sign = s & 1;
106   *digit = d;
107 }
108 
109 #endif  /* 64_BIT && !WINDOWS */
110