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1 /*
2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef WEBRTC_BASE_SOCKETFACTORY_H__
12 #define WEBRTC_BASE_SOCKETFACTORY_H__
13 
14 #include "webrtc/base/socket.h"
15 #include "webrtc/base/asyncsocket.h"
16 
17 namespace rtc {
18 
19 class SocketFactory {
20 public:
~SocketFactory()21   virtual ~SocketFactory() {}
22 
23   // Returns a new socket for blocking communication.  The type can be
24   // SOCK_DGRAM and SOCK_STREAM.
25   // TODO: C++ inheritance rules mean that all users must have both
26   // CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int)
27   // (and CreateAsyncSocket(int) when all callers are changed.
28   virtual Socket* CreateSocket(int type) = 0;
29   virtual Socket* CreateSocket(int family, int type) = 0;
30   // Returns a new socket for nonblocking communication.  The type can be
31   // SOCK_DGRAM and SOCK_STREAM.
32   virtual AsyncSocket* CreateAsyncSocket(int type) = 0;
33   virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0;
34 };
35 
36 } // namespace rtc
37 
38 #endif // WEBRTC_BASE_SOCKETFACTORY_H__
39