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1 /*
2  *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
12 #define WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
13 
14 #include "webrtc/base/thread_annotations.h"
15 #include "webrtc/modules/video_coding/codec_timer.h"
16 #include "webrtc/system_wrappers/include/critical_section_wrapper.h"
17 #include "webrtc/typedefs.h"
18 
19 namespace webrtc {
20 
21 class Clock;
22 class TimestampExtrapolator;
23 
24 class VCMTiming {
25  public:
26   // The primary timing component should be passed
27   // if this is the dual timing component.
28   explicit VCMTiming(Clock* clock, VCMTiming* master_timing = NULL);
29   ~VCMTiming();
30 
31   // Resets the timing to the initial state.
32   void Reset();
33   void ResetDecodeTime();
34 
35   // Set the amount of time needed to render an image. Defaults to 10 ms.
36   void set_render_delay(uint32_t render_delay_ms);
37 
38   // Set the minimum time the video must be delayed on the receiver to
39   // get the desired jitter buffer level.
40   void SetJitterDelay(uint32_t required_delay_ms);
41 
42   // Set the minimum playout delay required to sync video with audio.
43   void set_min_playout_delay(uint32_t min_playout_delay);
44 
45   // Increases or decreases the current delay to get closer to the target delay.
46   // Calculates how long it has been since the previous call to this function,
47   // and increases/decreases the delay in proportion to the time difference.
48   void UpdateCurrentDelay(uint32_t frame_timestamp);
49 
50   // Increases or decreases the current delay to get closer to the target delay.
51   // Given the actual decode time in ms and the render time in ms for a frame,
52   // this function calculates how late the frame is and increases the delay
53   // accordingly.
54   void UpdateCurrentDelay(int64_t render_time_ms,
55                           int64_t actual_decode_time_ms);
56 
57   // Stops the decoder timer, should be called when the decoder returns a frame
58   // or when the decoded frame callback is called.
59   int32_t StopDecodeTimer(uint32_t time_stamp,
60                           int32_t decode_time_ms,
61                           int64_t now_ms,
62                           int64_t render_time_ms);
63 
64   // Used to report that a frame is passed to decoding. Updates the timestamp
65   // filter which is used to map between timestamps and receiver system time.
66   void IncomingTimestamp(uint32_t time_stamp, int64_t last_packet_time_ms);
67   // Returns the receiver system time when the frame with timestamp
68   // frame_timestamp should be rendered, assuming that the system time currently
69   // is now_ms.
70   int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const;
71 
72   // Returns the maximum time in ms that we can wait for a frame to become
73   // complete before we must pass it to the decoder.
74   uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
75 
76   // Returns the current target delay which is required delay + decode time +
77   // render delay.
78   uint32_t TargetVideoDelay() const;
79 
80   // Calculates whether or not there is enough time to decode a frame given a
81   // certain amount of processing time.
82   bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const;
83 
84   // Return current timing information.
85   void GetTimings(int* decode_ms,
86                   int* max_decode_ms,
87                   int* current_delay_ms,
88                   int* target_delay_ms,
89                   int* jitter_buffer_ms,
90                   int* min_playout_delay_ms,
91                   int* render_delay_ms) const;
92 
93   enum { kDefaultRenderDelayMs = 10 };
94   enum { kDelayMaxChangeMsPerS = 100 };
95 
96  protected:
97   int32_t MaxDecodeTimeMs(FrameType frame_type = kVideoFrameDelta) const
98       EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
99   int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const
100       EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
101   uint32_t TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
102 
103  private:
104   void UpdateHistograms() const;
105 
106   CriticalSectionWrapper* crit_sect_;
107   Clock* const clock_;
108   bool master_ GUARDED_BY(crit_sect_);
109   TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_);
110   VCMCodecTimer codec_timer_ GUARDED_BY(crit_sect_);
111   uint32_t render_delay_ms_ GUARDED_BY(crit_sect_);
112   uint32_t min_playout_delay_ms_ GUARDED_BY(crit_sect_);
113   uint32_t jitter_delay_ms_ GUARDED_BY(crit_sect_);
114   uint32_t current_delay_ms_ GUARDED_BY(crit_sect_);
115   int last_decode_ms_ GUARDED_BY(crit_sect_);
116   uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_);
117 
118   // Statistics.
119   size_t num_decoded_frames_ GUARDED_BY(crit_sect_);
120   size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_);
121   int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_);
122   uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_);
123 };
124 }  // namespace webrtc
125 
126 #endif  // WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
127