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1 /*
2  * Copyright © 2014 Jon Turney
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef windowsgl_h
25 #define windowsgh_h
26 
27 struct _windowsContext;
28 struct _windowsDrawable;
29 
30 typedef struct _windowsContext windowsContext;
31 typedef struct _windowsDrawable windowsDrawable;
32 
33 windowsContext *windows_create_context(int pxfi, windowsContext *shared);
34 windowsContext *windows_create_context_attribs(int pxfi, windowsContext *shared, const int *attribList);
35 void windows_destroy_context(windowsContext *contex);
36 int windows_bind_context(windowsContext *context, windowsDrawable *, windowsDrawable *);
37 void windows_unbind_context(windowsContext *context);
38 
39 windowsDrawable *windows_create_drawable(int type, void *handle);
40 void windows_destroy_drawable(windowsDrawable *);
41 void windows_swap_buffers(windowsDrawable *);
42 void windows_copy_subbuffer(windowsDrawable *windowsDrawable, int x, int y, int width, int height);
43 
44 int windows_check_renderer(void);
45 void windows_extensions(char **gl_extensions, char **wgl_extensions);
46 
47 void windows_setTexBuffer(windowsContext *context, int textureTarget,
48                          int textureFormat, windowsDrawable *drawable);
49 void windows_releaseTexBuffer(windowsContext *context, int textureTarget,
50                              windowsDrawable *drawable);
51 
52 #endif /* windowsgl_h */
53