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Searched refs:BlockRegister (Results 1 – 4 of 4) sorted by relevance

/art/compiler/optimizing/
Dregister_allocator_linear_scan.cc129 void RegisterAllocatorLinearScan::BlockRegister(Location location, size_t start, size_t end) { in BlockRegister() function in art::RegisterAllocatorLinearScan
153 BlockRegister(Location::RegisterLocation(i), start, end); in BlockRegisters()
158 BlockRegister(Location::FpuRegisterLocation(i), start, end); in BlockRegisters()
232 BlockRegister(temp, position, position + 1); in ProcessInstruction()
291 BlockRegister(input, position, position + 1); in ProcessInstruction()
293 BlockRegister(input.ToLow(), position, position + 1); in ProcessInstruction()
294 BlockRegister(input.ToHigh(), position, position + 1); in ProcessInstruction()
359 BlockRegister(output, position, position + 1); in ProcessInstruction()
366 BlockRegister(output.ToLow(), position, position + 1); in ProcessInstruction()
367 BlockRegister(output.ToHigh(), position, position + 1); in ProcessInstruction()
Dregister_allocator_graph_color.h138 void BlockRegister(Location location, size_t start, size_t end);
Dregister_allocator_linear_scan.h80 void BlockRegister(Location location, size_t start, size_t end);
Dregister_allocator_graph_color.cc859 BlockRegister(input, position, position + 1); in CheckForFixedInputs()
862 BlockRegister(input.ToLow(), position, position + 1); in CheckForFixedInputs()
863 BlockRegister(input.ToHigh(), position, position + 1); in CheckForFixedInputs()
932 BlockRegister(temp, position, position + 1); in CheckForTempLiveIntervals()
1035 void RegisterAllocatorGraphColor::BlockRegister(Location location, in BlockRegister() function in art::RegisterAllocatorGraphColor
1058 BlockRegister(Location::RegisterLocation(i), start, end); in BlockRegisters()
1063 BlockRegister(Location::FpuRegisterLocation(i), start, end); in BlockRegisters()