Home
last modified time | relevance | path

Searched refs:GetNumberOfSlowPathSpills (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dregister_allocation_resolver.cc280 codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers */ true); in CalculateMaximumSafepointSpillSize()
282 codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers */ false); in CalculateMaximumSafepointSpillSize()
288 DCHECK_EQ(0u, codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers */ true)); in CalculateMaximumSafepointSpillSize()
289 DCHECK_EQ(0u, codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers */ false)); in CalculateMaximumSafepointSpillSize()
Dcode_generator.h308 size_t GetNumberOfSlowPathSpills(LocationSummary* locations, bool core_registers) const { in GetNumberOfSlowPathSpills() function