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Searched refs:low_32bits (Results 1 – 1 of 1) sorted by relevance

/art/runtime/
Dstack.cc325 uint32_t low_32bits; in GetVRegPairFromDebuggerShadowFrame() local
327 bool success = GetVRegFromDebuggerShadowFrame(vreg, kind_lo, &low_32bits); in GetVRegPairFromDebuggerShadowFrame()
330 *val = (static_cast<uint64_t>(high_32bits) << 32) | static_cast<uint64_t>(low_32bits); in GetVRegPairFromDebuggerShadowFrame()
364 uint32_t low_32bits; in GetVRegPairFromOptimizedCode() local
366 bool success = GetVRegFromOptimizedCode(m, vreg, kind_lo, &low_32bits); in GetVRegPairFromOptimizedCode()
369 *val = (static_cast<uint64_t>(high_32bits) << 32) | static_cast<uint64_t>(low_32bits); in GetVRegPairFromOptimizedCode()