Searched refs:layout_ (Results 1 – 2 of 2) sorted by relevance
136 return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]); in GetAnimationBaseline()140 return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - in GetTextBaseline()145 int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) + in GetProgressBaseline()146 gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) + in GetProgressBaseline()505 layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT; in Init()507 if (gr_fb_height() > PixelsFromDp(800)) ++layout_; in Init()
97 int layout_; variable