Searched refs:GL_ARRAY_BUFFER (Results 1 – 12 of 12) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects() 192 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects() 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw() 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); in draw()
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D | CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects() 348 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects() 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw() 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); in draw()
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/development/ndk/platforms/android-9/include/GLES/ |
D | gl.h | 505 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-21/include/GLES2/ |
D | gl2.h | 114 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-9/include/GLES2/ |
D | gl2.h | 115 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-24/include/GLES2/ |
D | gl2.h | 122 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-21/include/GLES3/ |
D | gl3.h | 114 #define GL_ARRAY_BUFFER 0x8892 macro
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D | gl31.h | 114 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 139 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-24/include/GLES3/ |
D | gl3.h | 122 #define GL_ARRAY_BUFFER 0x8892 macro
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D | gl31.h | 122 #define GL_ARRAY_BUFFER 0x8892 macro
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D | gl32.h | 122 #define GL_ARRAY_BUFFER 0x8892 macro
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