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Searched refs:GL_TEXTURE0 (Results 1 – 21 of 21) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DKubeRenderer.java96 gl.glActiveTexture(GL10.GL_TEXTURE0); in onSurfaceChanged()
/development/samples/HelloEffects/src/com/example/android/mediafx/
DTextureRenderer.java130 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in renderTexture()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DTextureRenderer.java130 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in renderTexture()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DStaticTriangleRenderer.java152 glActiveTexture(GL_TEXTURE0); in onDrawFrame()
DTriangleRenderer.java139 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
DGLES20TriangleRenderer.java57 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
DFrameBufferObjectActivity.java120 gl.glActiveTexture(GL10.GL_TEXTURE0); in drawOnscreen()
DMatrixPaletteRenderer.java333 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
DCubeMapActivity.java80 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java55 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java168 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
/development/ndk/platforms/android-9/include/GLES/
Dgl.h449 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-21/include/GLES2/
Dgl2.h272 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-9/include/GLES2/
Dgl2.h339 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-24/include/GLES2/
Dgl2.h280 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h272 #define GL_TEXTURE0 0x84C0 macro
Dgl31.h272 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h363 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h280 #define GL_TEXTURE0 0x84C0 macro
Dgl31.h280 #define GL_TEXTURE0 0x84C0 macro
Dgl32.h280 #define GL_TEXTURE0 0x84C0 macro