/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | StaticTriangleRenderer.java | 92 glEnable(GL_TEXTURE_2D); in onSurfaceCreated() 103 glBindTexture(GL_TEXTURE_2D, mTextureID); in onSurfaceCreated() 105 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in onSurfaceCreated() 107 glTexParameterf(GL_TEXTURE_2D, in onSurfaceCreated() 111 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in onSurfaceCreated() 113 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, in onSurfaceCreated() 153 glBindTexture(GL_TEXTURE_2D, mTextureID); in onDrawFrame() 154 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in onDrawFrame() 156 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, in onDrawFrame() 202 GLUtils.texImage2D(GL_TEXTURE_2D, 0, bitmap, 0); in load() [all …]
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D | TriangleRenderer.java | 64 gl.glEnable(GL10.GL_TEXTURE_2D); in onSurfaceCreated() 75 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated() 77 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, in onSurfaceCreated() 79 gl.glTexParameterf(GL10.GL_TEXTURE_2D, in onSurfaceCreated() 83 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in onSurfaceCreated() 85 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in onSurfaceCreated() 104 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); in onSurfaceCreated() 140 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onDrawFrame() 141 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in onDrawFrame() 143 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in onDrawFrame() [all …]
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D | FrameBufferObjectActivity.java | 107 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTargetTexture); in drawOnscreen() 131 gl.glBindTexture(GL10.GL_TEXTURE_2D, 0); in drawOnscreen() 179 gl.glBindTexture(GL10.GL_TEXTURE_2D, texture); in createTargetTexture() 180 gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, width, height, 0, in createTargetTexture() 182 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, in createTargetTexture() 184 gl.glTexParameterf(GL10.GL_TEXTURE_2D, in createTargetTexture() 187 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in createTargetTexture() 189 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in createTargetTexture() 215 GL11ExtensionPack.GL_COLOR_ATTACHMENT0_OES, GL10.GL_TEXTURE_2D, in createFrameBuffer()
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D | GLES20TriangleRenderer.java | 58 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onDrawFrame() 125 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated() 127 GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, in onSurfaceCreated() 129 GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, in onSurfaceCreated() 133 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, in onSurfaceCreated() 135 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, in onSurfaceCreated() 151 GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0); in onSurfaceCreated()
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D | MatrixPaletteRenderer.java | 252 gl.glEnable(GL10.GL_TEXTURE_2D); in onSurfaceCreated() 263 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated() 265 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, in onSurfaceCreated() 267 gl.glTexParameterf(GL10.GL_TEXTURE_2D, in onSurfaceCreated() 271 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in onSurfaceCreated() 273 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in onSurfaceCreated() 292 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); in onSurfaceCreated() 334 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onDrawFrame() 335 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in onDrawFrame() 337 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in onDrawFrame()
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D | CompressedTextureActivity.java | 94 ETC1Util.loadTexture(GLES10.GL_TEXTURE_2D, 0, 0, in load() 123 ETC1Util.loadTexture(GLES10.GL_TEXTURE_2D, 0, 0, in load() 129 ETC1Util.loadTexture(GLES10.GL_TEXTURE_2D, 0, 0, in load()
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
D | GLToolbox.java | 80 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, in initTexParams() 82 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, in initTexParams() 84 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, in initTexParams() 86 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, in initTexParams()
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D | HelloEffects.java | 82 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextures[0]); in loadTextures() 83 GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0); in loadTextures()
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D | TextureRenderer.java | 132 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texId); in renderTexture()
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
D | GLToolbox.java | 76 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, in initTexParams() 78 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, in initTexParams() 80 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, in initTexParams() 82 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, in initTexParams()
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D | TextureRenderer.java | 132 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texId); in renderTexture()
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D | MediaEffectsFragment.java | 141 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextures[0]); in loadTextures() 142 GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0); in loadTextures()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | SpriteTextRenderer.java | 71 gl.glEnable(GL10.GL_TEXTURE_2D); in onSurfaceCreated() 82 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated() 84 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, in onSurfaceCreated() 86 gl.glTexParameterf(GL10.GL_TEXTURE_2D, in onSurfaceCreated() 90 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in onSurfaceCreated() 92 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in onSurfaceCreated() 111 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); in onSurfaceCreated() 169 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onDrawFrame() 170 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in onDrawFrame() 172 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in onDrawFrame() [all …]
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D | LabelMaker.java | 85 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in initialize() 88 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, in initialize() 90 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, in initialize() 93 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, in initialize() 95 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, in initialize() 265 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in endAdding() 266 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, mBitmap, 0); in endAdding() 314 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in beginDrawing() 342 gl.glEnable(GL10.GL_TEXTURE_2D); in draw() 343 ((GL11)gl).glTexParameteriv(GL10.GL_TEXTURE_2D, in draw()
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D | Grid.java | 122 gl.glEnable(GL10.GL_TEXTURE_2D); in draw() 125 gl.glDisable(GL10.GL_TEXTURE_2D); in draw()
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 56 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onDrawFrame() 123 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated() 125 GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, in onSurfaceCreated() 127 GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, in onSurfaceCreated() 131 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, in onSurfaceCreated() 133 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, in onSurfaceCreated() 149 GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0); in onSurfaceCreated()
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/development/ndk/platforms/android-9/include/GLES/ |
D | gl.h | 132 #define GL_TEXTURE_2D 0x0DE1 macro
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/development/ndk/platforms/android-21/include/GLES2/ |
D | gl2.h | 127 #define GL_TEXTURE_2D 0x0DE1 macro
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/development/ndk/platforms/android-9/include/GLES2/ |
D | gl2.h | 145 #define GL_TEXTURE_2D 0x0DE1 macro
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/development/ndk/platforms/android-24/include/GLES2/ |
D | gl2.h | 135 #define GL_TEXTURE_2D 0x0DE1 macro
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/development/ndk/platforms/android-21/include/GLES3/ |
D | gl3.h | 127 #define GL_TEXTURE_2D 0x0DE1 macro
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D | gl31.h | 127 #define GL_TEXTURE_2D 0x0DE1 macro
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 169 #define GL_TEXTURE_2D 0x0DE1 macro
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/development/ndk/platforms/android-24/include/GLES3/ |
D | gl3.h | 135 #define GL_TEXTURE_2D 0x0DE1 macro
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D | gl31.h | 135 #define GL_TEXTURE_2D 0x0DE1 macro
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