Searched refs:GL_TEXTURE_COORD_ARRAY (Results 1 – 7 of 7) sorted by relevance
120 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in draw()124 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in draw()
166 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
118 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in drawOnscreen()133 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in drawOnscreen()
150 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
137 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
331 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
158 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro