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Searched refs:GL_TEXTURE_COORD_ARRAY (Results 1 – 7 of 7) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DGrid.java120 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in draw()
124 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in draw()
DSpriteTextRenderer.java166 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DFrameBufferObjectActivity.java118 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in drawOnscreen()
133 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in drawOnscreen()
DStaticTriangleRenderer.java150 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
DTriangleRenderer.java137 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
DMatrixPaletteRenderer.java331 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); in onDrawFrame()
/development/ndk/platforms/android-9/include/GLES/
Dgl.h158 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro