Searched refs:GL_TRIANGLE_STRIP (Results 1 – 15 of 15) sorted by relevance
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
D | TextureRenderer.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in renderTexture()
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
D | TextureRenderer.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in renderTexture()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | StaticTriangleRenderer.java | 264 glDrawElements(GL_TRIANGLE_STRIP, VERTS, in draw()
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D | TriangleRenderer.java | 232 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS, in draw()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | SpriteTextRenderer.java | 330 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS, in draw()
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/development/ndk/platforms/android-9/include/GLES/ |
D | gl.h | 61 #define GL_TRIANGLE_STRIP 0x0005 macro
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/development/ndk/platforms/android-21/include/GLES2/ |
D | gl2.h | 86 #define GL_TRIANGLE_STRIP 0x0005 macro
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/development/ndk/platforms/android-9/include/GLES2/ |
D | gl2.h | 59 #define GL_TRIANGLE_STRIP 0x0005 macro
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/development/ndk/platforms/android-24/include/GLES2/ |
D | gl2.h | 94 #define GL_TRIANGLE_STRIP 0x0005 macro
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/development/ndk/platforms/android-21/include/GLES3/ |
D | gl3.h | 86 #define GL_TRIANGLE_STRIP 0x0005 macro
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D | gl31.h | 86 #define GL_TRIANGLE_STRIP 0x0005 macro
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 93 #define GL_TRIANGLE_STRIP 0x0005 macro
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/development/ndk/platforms/android-24/include/GLES3/ |
D | gl3.h | 94 #define GL_TRIANGLE_STRIP 0x0005 macro
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D | gl31.h | 94 #define GL_TRIANGLE_STRIP 0x0005 macro
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D | gl32.h | 94 #define GL_TRIANGLE_STRIP 0x0005 macro
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