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Searched refs:GL_ARRAY_BUFFER (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp34 case GL_ARRAY_BUFFER: // Vertex attributes in bufferTarget()
DGL2Encoder.cpp1059 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject); in sendVertexAttributes()
1139 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo()); in sendVertexAttributes()
2899 target != GL_ARRAY_BUFFER && in s_glGetBufferParameteriv()
2951 target != GL_ARRAY_BUFFER && in s_glGetBufferParameteri64v()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); in sendVertexData()
500 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo()); in sendVertexData()
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h777 int buffer = getBuffer(GL_ARRAY_BUFFER); in getClientStateParameter()
DGLClientState.cpp376 case GL_ARRAY_BUFFER: in bindBuffer()
472 case GL_ARRAY_BUFFER: in getBuffer()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h505 #define GL_ARRAY_BUFFER 0x8892 macro
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h114 #define GL_ARRAY_BUFFER 0x8892 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h114 #define GL_ARRAY_BUFFER 0x8892 macro
Dgl31.h114 #define GL_ARRAY_BUFFER 0x8892 macro