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/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp213 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
217 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
218 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
219 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
220 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison()
221 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
222 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison()
223 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
224 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison()
228 return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
[all …]
Dutilities.h52 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison);
53 sw::StencilCompareMode ConvertStencilComparison(GLenum comparison);
54 sw::AlphaCompareMode ConvertAlphaComparison(GLenum comparison);
55 sw::Color<float> ConvertColor(es1::Color color);
56 sw::BlendFactor ConvertBlendFunc(GLenum blend);
57 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
58 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
59 sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
60 sw::AddressingMode ConvertTextureWrap(GLenum wrap);
61 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
[all …]
/external/llvm/test/Transforms/SimplifyCFG/X86/
Dswitch_to_lookup_table.ll34 switch i32 %c, label %sw.default [
36 i32 43, label %sw.bb1
37 i32 44, label %sw.bb2
38 i32 45, label %sw.bb3
39 i32 46, label %sw.bb4
40 i32 47, label %sw.bb5
41 i32 48, label %sw.bb6
44 sw.bb1: br label %return
45 sw.bb2: br label %return
46 sw.bb3: br label %return
[all …]
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp435 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
439 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
440 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
441 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
442 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison()
443 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
444 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison()
445 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
446 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison()
450 return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
[all …]
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp630 sw::Format internalformat = colorbuffer->getInternalFormat(); in IsValidReadPixelsFormatType()
632 if(sw::Surface::isNormalizedInteger(internalformat)) in IsValidReadPixelsFormatType()
651 else if(sw::Surface::isFloatFormat(internalformat)) in IsValidReadPixelsFormatType()
660 else if(sw::Surface::isSignedNonNormalizedInteger(internalformat)) in IsValidReadPixelsFormatType()
669 else if(sw::Surface::isUnsignedNonNormalizedInteger(internalformat)) in IsValidReadPixelsFormatType()
701 if(internalformat == sw::FORMAT_A2B10G10R10) in IsValidReadPixelsFormatType()
1265 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
1269 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
1270 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
1271 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
[all …]
DFramebuffer.cpp502 case sw::FORMAT_A8B8G8R8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
503 case sw::FORMAT_A8B8G8R8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
504 case sw::FORMAT_A16B16G16R16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
505 case sw::FORMAT_A16B16G16R16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
506 case sw::FORMAT_A32B32G32R32I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
507 case sw::FORMAT_A32B32G32R32UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
508 case sw::FORMAT_A2B10G10R10: return GL_RGB10_A2; in getImplementationColorReadFormat()
509 case sw::FORMAT_A8B8G8R8I_SNORM: return GL_RGBA; in getImplementationColorReadFormat()
510 case sw::FORMAT_A8B8G8R8: return GL_RGBA; in getImplementationColorReadFormat()
511 case sw::FORMAT_SRGB8_A8: return GL_RGBA; in getImplementationColorReadFormat()
[all …]
DDevice.hpp39 class Device : public sw::Renderer
51 explicit Device(sw::Context *context);
61 …egl::Image *createDepthStencilSurface(unsigned int width, unsigned int height, sw::Format format, …
62 …egl::Image *createRenderTarget(unsigned int width, unsigned int height, sw::Format format, int mul…
63 …void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount…
64 void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
65 void setPixelShader(const sw::PixelShader *shader);
71 void setScissorRect(const sw::Rect &rect);
72 void setVertexShader(const sw::VertexShader *shader);
76 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSur…
[all …]
/external/fio/
Dworkqueue.c27 struct submit_worker *sw = NULL; in __get_submit_worker() local
30 sw = &wq->workers[start]; in __get_submit_worker()
31 if (sw->flags & SW_F_IDLE) in __get_submit_worker()
32 return sw; in __get_submit_worker()
33 if (!(*best) || sw->seq < (*best)->seq) in __get_submit_worker()
34 *best = sw; in __get_submit_worker()
44 struct submit_worker *sw, *best = NULL; in get_submit_worker() local
48 sw = __get_submit_worker(wq, next, wq->max_workers - 1, &best); in get_submit_worker()
49 if (!sw && next) in get_submit_worker()
50 sw = __get_submit_worker(wq, 0, next - 1, &best); in get_submit_worker()
[all …]
/external/swiftshader/third_party/subzero/tests_lit/llvm2ice_tests/
Dfpconst.pnacl.ll33 i32 0, label %sw.bb
34 i32 1, label %sw.bb1
35 i32 2, label %sw.bb4
36 i32 3, label %sw.bb7
37 i32 -1, label %sw.bb10
38 i32 -2, label %sw.bb14
39 i32 -3, label %sw.bb19
40 i32 10, label %sw.bb24
41 i32 -10, label %sw.bb27
42 i32 100, label %sw.bb30
[all …]
Dreorder-pooled-constants.ll20 i32 0, label %sw.bb
21 i32 1, label %sw.bb1
22 i32 2, label %sw.bb4
23 i32 3, label %sw.bb7
24 i32 -1, label %sw.bb10
25 i32 -2, label %sw.bb14
26 i32 -3, label %sw.bb19
27 i32 10, label %sw.bb24
28 i32 -10, label %sw.bb27
29 i32 100, label %sw.bb30
[all …]
Dadv-switch-opt.ll18 switch i32 %a, label %sw.default [
19 i32 91, label %sw.default
20 i32 92, label %sw.bb1
21 i32 93, label %sw.default
22 i32 99, label %sw.bb1
23 i32 98, label %sw.default
24 i32 96, label %sw.bb1
25 i32 97, label %sw.epilog
28 sw.default:
30 br label %sw.epilog
[all …]
Dswitch-opt.ll23 switch i32 %a, label %sw.default [
24 i32 1, label %sw.epilog
25 i32 2, label %sw.epilog
26 i32 3, label %sw.epilog
27 i32 7, label %sw.bb1
28 i32 8, label %sw.bb1
29 i32 15, label %sw.bb2
30 i32 14, label %sw.bb2
33 sw.default: ; preds = %entry
35 br label %sw.epilog
[all …]
/external/llvm/test/CodeGen/WebAssembly/
Dswitch.ll41 switch i32 %n, label %sw.epilog [
42 i32 0, label %sw.bb
43 i32 1, label %sw.bb
44 i32 2, label %sw.bb
45 i32 3, label %sw.bb
46 i32 4, label %sw.bb
47 i32 5, label %sw.bb
48 i32 6, label %sw.bb
49 i32 7, label %sw.bb.1
50 i32 8, label %sw.bb.1
[all …]
/external/llvm/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp30 sw::Resource *getParentResource(Unknown *container) in getParentResource()
88 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal()
263 sw::Lock lock = sw::LOCK_READWRITE; in LockRect()
267 lock = sw::LOCK_DISCARD; in LockRect()
272 lock = sw::LOCK_READONLY; in LockRect()
277 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
281 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
342 sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format) in translateFormat()
347 case D3DFMT_NULL: return sw::FORMAT_NULL; in translateFormat()
348 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
[all …]
/external/llvm/test/CodeGen/X86/
Dswitch-edge-weight.ll9 switch i32 %x, label %sw.default [
10 i32 1, label %sw.bb
11 i32 155, label %sw.bb
12 i32 156, label %sw.bb
13 i32 157, label %sw.bb
14 i32 158, label %sw.bb
15 i32 159, label %sw.bb
16 i32 1134, label %sw.bb
17 i32 1140, label %sw.bb
20 sw.bb:
[all …]
/external/swiftshader/src/D3D8/
DDirect3DSurface8.cpp27 static sw::Resource *getParentResource(Unknown *container) in getParentResource()
73 void *Direct3DSurface8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal()
164 sw::Lock lock = sw::LOCK_READWRITE; in LockRect()
168 lock = sw::LOCK_DISCARD; in LockRect()
173 lock = sw::LOCK_READONLY; in LockRect()
178 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
182 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
237 sw::Format Direct3DSurface8::translateFormat(D3DFORMAT format) in translateFormat()
241 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
242 case D3DFMT_DXT2: return sw::FORMAT_DXT3; in translateFormat()
[all …]
DDirect3DDevice8.cpp57 context = new sw::Context(); in Direct3DDevice8()
58 renderer = new sw::Renderer(context, sw::Direct3D, false); in Direct3DDevice8()
368 sw::Rect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); in Clear()
385 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget, clearRect, 0xF); in Clear()
391 z = sw::clamp01(z); in Clear()
575 …8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateDepthStencilSurface()
691 …8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateRenderTarget()
905 sw::DrawType drawType; in DrawIndexedPrimitive()
911 case D3DPT_POINTLIST: drawType = sw::DRAW_INDEXEDPOINTLIST32; break; in DrawIndexedPrimitive()
912 case D3DPT_LINELIST: drawType = sw::DRAW_INDEXEDLINELIST32; break; in DrawIndexedPrimitive()
[all …]
/external/llvm/test/CodeGen/Mips/
Djtstat.ll12 switch i32 %0, label %sw.epilog [
13 i32 115, label %sw.bb
14 i32 105, label %sw.bb1
15 i32 100, label %sw.bb2
16 i32 108, label %sw.bb3
17 i32 99, label %sw.bb4
18 i32 68, label %sw.bb5
19 i32 81, label %sw.bb6
20 i32 76, label %sw.bb7
23 sw.bb: ; preds = %entry
[all …]
/external/llvm/test/Transforms/InstCombine/
Dnarrow-switch.ll13 ; ALL-NEXT: i32 100, label %sw.bb1
14 ; ALL-NEXT: i32 1001, label %sw.bb2
19 switch i64 %and, label %sw.default [
21 i64 100, label %sw.bb1
22 i64 1001, label %sw.bb2
25 sw.bb1:
28 sw.bb2:
31 sw.default:
35 %retval.0 = phi i32 [ 24, %sw.default ], [ 123, %sw.bb2 ], [ 213, %sw.bb1 ], [ 231, %entry ]
43 ; ALL-NEXT: i32 -100, label %sw.bb1
[all …]
/external/llvm/test/CodeGen/Hexagon/
Dpic-jumptables.ll10 switch i32 %y, label %sw.epilog [
11 i32 1, label %sw.bb
12 i32 2, label %sw.bb1
13 i32 3, label %sw.bb2
14 i32 4, label %sw.bb3
15 i32 5, label %sw.bb4
18 sw.bb: ; preds = %entry
20 br label %sw.epilog
22 sw.bb1: ; preds = %entry
24 br label %sw.epilog
[all …]
/external/llvm/test/Transforms/CodeGenPrepare/AArch64/
Dwiden_switch.ll10 switch i16 %trunc, label %sw.default [
11 i16 1, label %sw.bb0
12 i16 -1, label %sw.bb1
15 sw.bb0:
18 sw.bb1:
21 sw.default:
25 %retval = phi i32 [ -1, %sw.default ], [ 0, %sw.bb0 ], [ 1, %sw.bb1 ]
30 ; ARM64-NEXT: switch i32 %0, label %sw.default [
32 ; ARM64-NEXT: i32 65535, label %sw.bb1
40 switch i17 %trunc, label %sw.default [
[all …]
/external/llvm/test/Transforms/CodeGenPrepare/X86/
Dwiden_switch.ll10 switch i16 %trunc, label %sw.default [
11 i16 1, label %sw.bb0
12 i16 -1, label %sw.bb1
15 sw.bb0:
18 sw.bb1:
21 sw.default:
25 %retval = phi i32 [ -1, %sw.default ], [ 0, %sw.bb0 ], [ 1, %sw.bb1 ]
30 ; X86-NEXT: switch i16 %trunc, label %sw.default [
32 ; X86-NEXT: i16 -1, label %sw.bb1
40 switch i17 %trunc, label %sw.default [
[all …]
/external/llvm/test/Instrumentation/SanitizerCoverage/
Dswitch-tracing.ll12 switch i32 %x, label %sw.epilog [
13 i32 1, label %sw.bb
14 i32 101, label %sw.bb.1
15 i32 1001, label %sw.bb.2
18 sw.bb: ; preds = %entry
20 br label %sw.epilog
22 sw.bb.1: ; preds = %entry
24 br label %sw.epilog
26 sw.bb.2: ; preds = %entry
28 br label %sw.epilog
[all …]

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