Searched refs:A4L4 (Results 1 – 6 of 6) sorted by relevance
87 static bool A4L4; member127 static bool A4L4; member194 static bool A4L4; member234 static bool A4L4; member301 static bool A4L4; member
70 bool Capabilities::Surface::A4L4 = true; member in D3D8::Capabilities::Surface102 bool Capabilities::Volume::A4L4 = true; member in D3D8::Capabilities::Volume154 bool Capabilities::CubeMap::A4L4 = true; member in D3D8::Capabilities::CubeMap186 bool Capabilities::VolumeTexture::A4L4 = true; member in D3D8::Capabilities::VolumeTexture238 bool Capabilities::Texture::A4L4 = true; member in D3D8::Capabilities::Texture
235 …case D3DFMT_A4L4: if(!Capabilities::Surface::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()276 …case D3DFMT_A4L4: if(!Capabilities::Volume::A4L4) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()351 …case D3DFMT_A4L4: if(!Capabilities::CubeMap::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()392 …case D3DFMT_A4L4: if(!Capabilities::VolumeTexture::A4L4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()467 …case D3DFMT_A4L4: if(!Capabilities::Texture::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
133 static bool A4L4; member190 static bool A4L4; member285 static bool A4L4; member338 static bool A4L4; member434 static bool A4L4; member
95 bool Capabilities::Surface::A4L4 = true; member in D3D9::Capabilities::Surface141 bool Capabilities::Volume::A4L4 = true; member in D3D9::Capabilities::Volume219 bool Capabilities::CubeMap::A4L4 = true; member in D3D9::Capabilities::CubeMap263 bool Capabilities::VolumeTexture::A4L4 = true; member in D3D9::Capabilities::VolumeTexture342 bool Capabilities::Texture::A4L4 = true; member in D3D9::Capabilities::Texture
356 …case D3DFMT_A4L4: if(!Capabilities::Surface::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()416 …case D3DFMT_A4L4: if(!Capabilities::Volume::A4L4) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()523 …case D3DFMT_A4L4: if(!Capabilities::CubeMap::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()579 …case D3DFMT_A4L4: if(!Capabilities::VolumeTexture::A4L4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()687 …case D3DFMT_A4L4: if(!Capabilities::Texture::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()