Searched refs:ATI_FRAGMENT_SHADER_PASS_OP (Results 1 – 5 of 5) sorted by relevance
379 if (shader->SetupInst[0][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in r200UpdateFSRouting()420 if (shader->SetupInst[0][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in r200UpdateFSRouting()459 if (shader->SetupInst[1][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in r200UpdateFSRouting()
43 #define ATI_FRAGMENT_SHADER_PASS_OP 2 macro
492 curI->Opcode = ATI_FRAGMENT_SHADER_PASS_OP; in _mesa_PassTexCoordATI()
337 } else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in compile_setupinst()570 } else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in st_init_atifs_prog()
323 if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) in execute_shader()