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Searched refs:AVGB (Results 1 – 3 of 3) sorted by relevance

/external/libyuv/files/source/
Drow_common.cc399 #define AVGB(a, b) (((a) + (b) + 1) >> 1) macro
416 uint8 ab = AVGB(AVGB(src_rgb0[B], src_rgb1[B]), \
417 AVGB(src_rgb0[B + BPP], src_rgb1[B + BPP])); \
418 uint8 ag = AVGB(AVGB(src_rgb0[G], src_rgb1[G]), \
419 AVGB(src_rgb0[G + BPP], src_rgb1[G + BPP])); \
420 uint8 ar = AVGB(AVGB(src_rgb0[R], src_rgb1[R]), \
421 AVGB(src_rgb0[R + BPP], src_rgb1[R + BPP])); \
430 uint8 ab = AVGB(src_rgb0[B], src_rgb1[B]); \
431 uint8 ag = AVGB(src_rgb0[G], src_rgb1[G]); \
432 uint8 ar = AVGB(src_rgb0[R], src_rgb1[R]); \
/external/libvpx/libvpx/third_party/libyuv/source/
Drow_common.cc395 #define AVGB(a, b) (((a) + (b) + 1) >> 1) macro
411 uint8 ab = AVGB(AVGB(src_rgb0[B], src_rgb1[B]), \
412 AVGB(src_rgb0[B + BPP], src_rgb1[B + BPP])); \
413 uint8 ag = AVGB(AVGB(src_rgb0[G], src_rgb1[G]), \
414 AVGB(src_rgb0[G + BPP], src_rgb1[G + BPP])); \
415 uint8 ar = AVGB(AVGB(src_rgb0[R], src_rgb1[R]), \
416 AVGB(src_rgb0[R + BPP], src_rgb1[R + BPP])); \
425 uint8 ab = AVGB(src_rgb0[B], src_rgb1[B]); \
426 uint8 ag = AVGB(src_rgb0[G], src_rgb1[G]); \
427 uint8 ar = AVGB(src_rgb0[R], src_rgb1[R]); \
/external/swiftshader/third_party/LLVM/lib/Target/CellSPU/
DSPUInstrInfo.td1103 def AVGB: