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Searched refs:AllowOverlap (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceRegAlloc.cpp513 Iter.AllowOverlap = false; in findRegisterPreference()
542 Iter.AllowOverlap = !overlapsDefs(Func, Iter.Cur, SrcVar); in findRegisterPreference()
544 if (Iter.AllowOverlap || Iter.Free[SrcReg]) { in findRegisterPreference()
561 << " Overlap=" << Iter.AllowOverlap << "\n"; in findRegisterPreference()
580 if (Iter.AllowOverlap && Item != Iter.Prefer && in filterFreeWithInactiveRanges()
582 Iter.AllowOverlap = false; in filterFreeWithInactiveRanges()
612 if (Iter.AllowOverlap && RegAlias == Iter.PreferReg) { in filterFreeWithPrecoloredRanges()
613 Iter.AllowOverlap = false; in filterFreeWithPrecoloredRanges()
913 if (Iter.AllowOverlap) { in scan()
919 Iter.AllowOverlap = false; in scan()
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DIceRegAlloc.h65 bool AllowOverlap = false; variable
/external/swiftshader/third_party/subzero/docs/
DLOWERING.rst134 the ``AllowOverlap`` logic.)
/external/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp4189 bool AllowOverlap, in FindOptimalMemOpLowering() argument
4265 if (NumMemOps && AllowOverlap && in FindOptimalMemOpLowering()