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Searched refs:AlwaysInline (Results 1 – 25 of 55) sorted by relevance

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/external/llvm/lib/Target/XCore/
DXCoreSelectionDAGInfo.cpp21 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
25 if (!AlwaysInline && (Align & 3) == 0 && in EmitTargetCodeForMemcpy()
DXCoreSelectionDAGInfo.h28 bool AlwaysInline,
/external/swiftshader/third_party/LLVM/include/llvm/
DAttributes.h49 const Attributes AlwaysInline = 1<<12; ///< inline=always variable
93 NoInline | AlwaysInline | OptimizeForSize | StackProtect | StackProtectReq |
105 NoInline | AlwaysInline
/external/llvm/lib/Target/Hexagon/
DHexagonSelectionDAGInfo.cpp22 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
25 if (AlwaysInline || (Align & 0x3) != 0 || !ConstantSize) in EmitTargetCodeForMemcpy()
DHexagonSelectionDAGInfo.h26 bool AlwaysInline,
/external/llvm/unittests/IR/
DAttributesTest.cpp20 Attribute AttrA = Attribute::get(C, Attribute::AlwaysInline); in TEST()
21 Attribute AttrB = Attribute::get(C, Attribute::AlwaysInline); in TEST()
/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86SelectionDAGInfo.cpp178 bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
187 if (!AlwaysInline && SizeVal > Subtarget->getMaxInlineSizeThreshold()) in EmitTargetCodeForMemcpy()
194 if (!AlwaysInline && (Align & 3) != 0) in EmitTargetCodeForMemcpy()
252 Align, isVolatile, AlwaysInline, in EmitTargetCodeForMemcpy()
DX86SelectionDAGInfo.h49 bool isVolatile, bool AlwaysInline,
/external/llvm/lib/Target/X86/
DX86SelectionDAGInfo.cpp198 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
208 if (!AlwaysInline && SizeVal > Subtarget.getMaxInlineSizeThreshold()) in EmitTargetCodeForMemcpy()
215 if (!AlwaysInline && (Align & 3) != 0) in EmitTargetCodeForMemcpy()
277 Align, isVolatile, AlwaysInline, false, in EmitTargetCodeForMemcpy()
DX86SelectionDAGInfo.h43 bool AlwaysInline,
/external/llvm/lib/Target/Lanai/
DLanaiSelectionDAGInfo.h29 bool AlwaysInline,
DLanaiSelectionDAGInfo.cpp24 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
/external/swiftshader/third_party/LLVM/lib/Target/PTX/
DPTXSelectionDAGInfo.h37 bool isVolatile, bool AlwaysInline,
/external/swiftshader/third_party/LLVM/lib/Target/ARM/
DARMSelectionDAGInfo.cpp33 bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
46 if (!AlwaysInline && SizeVal > Subtarget->getMaxInlineSizeThreshold()) in EmitTargetCodeForMemcpy()
DARMSelectionDAGInfo.h52 bool isVolatile, bool AlwaysInline,
/external/llvm/lib/Target/AMDGPU/
DAMDGPUAlwaysInlinePass.cpp55 F.addFnAttr(Attribute::AlwaysInline); in runOnModule()
/external/llvm/lib/Transforms/IPO/
DInlineAlways.cpp99 CS.hasFnAttr(Attribute::AlwaysInline) && isInlineViable(*Callee)) in getInlineCost()
DForceFunctionAttrs.cpp30 .Case("alwaysinline", Attribute::AlwaysInline) in parseAttrKind()
/external/swiftshader/third_party/LLVM/include/llvm/Target/
DTargetSelectionDAGInfo.h61 bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
/external/swiftshader/third_party/LLVM/lib/Transforms/IPO/
DInlineAlways.cpp84 if (!I->isDeclaration() && !I->hasFnAttr(Attribute::AlwaysInline)) in doInitialization()
/external/llvm/lib/Target/ARM/
DARMSelectionDAGInfo.h44 bool AlwaysInline,
DARMSelectionDAGInfo.cpp130 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy() argument
145 if (!AlwaysInline && SizeVal > Subtarget.getMaxInlineSizeThreshold()) in EmitTargetCodeForMemcpy()
/external/llvm/lib/Target/SystemZ/
DSystemZSelectionDAGInfo.h30 bool AlwaysInline,
/external/swiftshader/third_party/llvm-subzero/build/Linux/include/llvm/IR/
DAttributes.gen5 AlwaysInline,
62 .Case("alwaysinline", Attribute::AlwaysInline)
159 return llvm::Attribute::AlwaysInline;
/external/swiftshader/third_party/llvm-subzero/build/Windows/include/llvm/IR/
DAttributes.gen5 AlwaysInline,
62 .Case("alwaysinline", Attribute::AlwaysInline)
159 return llvm::Attribute::AlwaysInline;

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