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Searched refs:ApplyStateBlock (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp59 long __stdcall ApplyStateBlock(unsigned long token) override;
DDirect3DDevice8.cpp281 long Direct3DDevice8::ApplyStateBlock(unsigned long token) in ApplyStateBlock() function in D3D8::Direct3DDevice8
/external/swiftshader/include/Direct3D/
Dd3d8.h306 STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE; in DECLARE_INTERFACE_() local
408 #define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
506 #define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)