Searched refs:AttachmentPoint (Results 1 – 3 of 3) sorted by relevance
166 fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment)); in setAttachment()169 fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment)); in setAttachment()172 fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment)); in setAttachment()202 enum AttachmentPoint { enum in __anon0b8a6d580111::Framebuffer207 constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor;
329 enum AttachmentPoint enum in sglr::rc::Framebuffer383 Attachment& getAttachment (AttachmentPoint point) { return m_attachments[point]; } in getAttachment()384 const Attachment& getAttachment (AttachmentPoint point) const { return m_attachments[point]; } in getAttachment()784 …ess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point);
716 …r::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in deleteTexture()763 releaseFboAttachmentReference(binding->getAttachment((Framebuffer::AttachmentPoint)point)); in bindFramebuffer()774 acquireFboAttachmentReference(fbo->getAttachment((Framebuffer::AttachmentPoint)point)); in bindFramebuffer()858 …r::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in deleteRenderbuffer()1889 static inline Framebuffer::AttachmentPoint mapGLAttachmentPoint (deUint32 attachment) in mapGLAttachmentPoint()1979 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferTexture2D()2041 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferTextureLayer()2111 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferRenderbuffer()2172 …:Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in checkFramebufferStatus()2330 …text::getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point) in getFboAttachment()