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Searched refs:BGL_DEPTH (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/hgl/
Dhgl.c321 visual->depth_stencil_format = (options & BGL_DEPTH) in hgl_create_st_visual()
344 if ((options & BGL_DEPTH) || (options & BGL_STENCIL)) in hgl_create_st_visual()
/external/mesa3d/include/HaikuGL/
DGLView.h23 #define BGL_DEPTH 32 macro