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Searched refs:BIV (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DSimplifyCFG.cpp1806 Value *BIV = PN->getIncomingValueForBlock(BB); in SimplifyCondBranchToCondBranch() local
1809 if (BIV != PBIV) { in SimplifyCondBranchToCondBranch()
1812 (Builder.CreateSelect(PBICond, PBIV, BIV, PBIV->getName()+".mux")); in SimplifyCondBranchToCondBranch()
/external/llvm/lib/Transforms/Utils/
DSimplifyCFG.cpp2870 Value *BIV = PN->getIncomingValueForBlock(BB); in SimplifyCondBranchToCondBranch() local
2871 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(BIV)) in SimplifyCondBranchToCondBranch()
2963 Value *BIV = PN->getIncomingValueForBlock(BB); in SimplifyCondBranchToCondBranch() local
2966 if (BIV != PBIV) { in SimplifyCondBranchToCondBranch()
2969 Builder.CreateSelect(PBICond, PBIV, BIV, PBIV->getName() + ".mux")); in SimplifyCondBranchToCondBranch()