Searched refs:BLOCKFLAG_DEFAULT (Results 1 – 1 of 1) sorted by relevance
3333 BLOCKFLAG_DEFAULT = 0x01, enumerator3347 if (blockFlags & BLOCKFLAG_DEFAULT) in generateUniformCaseBlocks()4622 …generateUniformCaseBlocks(m_context, computeShader, blockGroup, BLOCKFLAG_DEFAULT | BLOCKFLAG_NAME… in init()4636 …generateUniformCaseBlocks(m_context, computeShader, blockGroup, BLOCKFLAG_DEFAULT | BLOCKFLAG_NAME… in init()