Searched refs:BOM_BE (Results 1 – 4 of 4) sorted by relevance
29 private static final byte[] BOM_BE = { 0, 0, (byte) 0xfe, (byte) 0xff }; field in CharsetUTF3248 this.bom = BOM_BE; in CharsetUTF32()96 && toUBytesArray[toULength - 1] == BOM_BE[toULength - 1]) { in decodeLoop()97 actualBOM = BOM_BE; in decodeLoop()
30 private static final byte[] BOM_BE = { (byte) 0xfe, (byte) 0xff }; field in CharsetUTF1659 this.bom = BOM_BE; in CharsetUTF16()114 && toUBytesArray[toULength - 1] == BOM_BE[toULength - 1]) { in decodeLoop()115 actualBOM = BOM_BE; in decodeLoop()124 actualBOM = isBigEndian ? CharsetUTF16.BOM_BE : CharsetUTF16.BOM_LE; in decodeLoop()
48 BOM_BE = BOM_UTF16_BE = '\xfe\xff' variable
307 BOM_BE322 :const:`BOM_LE` for :const:`BOM_UTF16_LE` and :const:`BOM_BE` for