Searched refs:BOM_LE (Results 1 – 4 of 4) sorted by relevance
30 private static final byte[] BOM_LE = { (byte) 0xff, (byte) 0xfe, 0, 0 }; field in CharsetUTF3252 this.bom = BOM_LE; in CharsetUTF32()100 && toUBytesArray[toULength - 1] == BOM_LE[toULength - 1]) { in decodeLoop()101 actualBOM = BOM_LE; in decodeLoop()
31 private static final byte[] BOM_LE = { (byte) 0xff, (byte) 0xfe }; field in CharsetUTF1663 this.bom = BOM_LE; in CharsetUTF16()118 && toUBytesArray[toULength - 1] == BOM_LE[toULength - 1]) { in decodeLoop()119 actualBOM = BOM_LE; in decodeLoop()124 actualBOM = isBigEndian ? CharsetUTF16.BOM_BE : CharsetUTF16.BOM_LE; in decodeLoop()
45 BOM_LE = BOM_UTF16_LE = '\xff\xfe' variable
308 BOM_LE322 :const:`BOM_LE` for :const:`BOM_UTF16_LE` and :const:`BOM_BE` for