Searched refs:BOOLEAN_TO_FLOAT (Results 1 – 1 of 1) sorted by relevance
85 #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) macro1593 params[0] = BOOLEAN_TO_FLOAT(*(GLboolean*) p); in _mesa_GetFloatv()1617 params[0] = BOOLEAN_TO_FLOAT((*(GLbitfield *) p >> shift) & 1); in _mesa_GetFloatv()2540 params[0] = BOOLEAN_TO_FLOAT(v.value_bool); in _mesa_GetFloati_v()2622 params[0] = (GLdouble) BOOLEAN_TO_FLOAT(v.value_bool); in _mesa_GetDoublei_v()