/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 349 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_stencil_renderbuffer() 361 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in add_stencil_renderbuffer() 374 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_depth_stencil_renderbuffer() 386 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in add_depth_stencil_renderbuffer() 655 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_map_renderbuffers() 658 map_attachment(ctx, fb, BUFFER_STENCIL); in _swrast_map_renderbuffers() 686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_unmap_renderbuffers() 689 unmap_attachment(ctx, fb, BUFFER_STENCIL); in _swrast_unmap_renderbuffers()
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D | s_copypix.c | 339 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in copy_stencil_pixels() 452 srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels() 453 dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels() 479 if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer || in swrast_fast_copy_pixels() 480 dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer) in swrast_fast_copy_pixels() 585 rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in map_readbuffer()
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D | s_stencil.c | 355 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_stencil_and_ztest_span() 500 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_write_stencil_span() 554 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_clear_stencil_buffer()
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D | s_clear.c | 241 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_Clear()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_clear.c | 49 [BUFFER_STENCIL] = "stencil", 134 = intel_get_rb_region(fb, BUFFER_STENCIL); in intelClear()
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D | intel_blit.c | 393 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() 508 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) in intelClearWithBlit()
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D | i915_vtbl.c | 635 drb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in i915_set_draw_region() 727 irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL); in i915_update_draw_buffer()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_clear.c | 49 [BUFFER_STENCIL] = "stencil", 282 intel_get_renderbuffer(fb, BUFFER_STENCIL); in brw_clear()
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D | gen7_misc_state.c | 64 irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in gen7_emit_depth_stencil_hiz()
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D | gen6_depth_state.c | 72 irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in gen6_emit_depth_stencil_hiz()
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D | brw_misc_state.c | 140 (srb = intel_get_renderbuffer(fb, BUFFER_STENCIL)) && in brw_depthbuffer_format() 243 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in brw_workaround_depthstencil_alignment() 485 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in brw_emit_depthbuffer()
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D | brw_blorp.c | 582 intel_renderbuffer(read_fb->Attachment[BUFFER_STENCIL].Renderbuffer); in try_blorp_blit() 584 intel_renderbuffer(draw_fb->Attachment[BUFFER_STENCIL].Renderbuffer); in try_blorp_blit() 691 src_rb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in brw_blorp_copytexsubimage()
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/external/mesa3d/src/mesa/main/ |
D | framebuffer.c | 532 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in _mesa_update_framebuffer_visual() 534 fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _mesa_update_framebuffer_visual() 791 if (att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists() 797 att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists() 926 return rfb->Attachment[BUFFER_STENCIL].Renderbuffer; in _mesa_get_read_renderbuffer_for_format()
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D | renderbuffer.c | 127 bufferName == BUFFER_STENCIL || in _mesa_add_renderbuffer()
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D | fbobject.c | 276 return &fb->Attachment[BUFFER_STENCIL]; in get_attachment() 308 return &fb->Attachment[BUFFER_STENCIL]; in _mesa_get_fb0_attachment() 366 return &fb->Attachment[BUFFER_STENCIL]; in _mesa_get_fb0_attachment() 630 &fb->Attachment[BUFFER_STENCIL]; in _mesa_has_depthstencil_combined() 1013 att = &fb->Attachment[BUFFER_STENCIL]; in _mesa_test_framebuffer_completeness() 3174 texObj == fb->Attachment[BUFFER_STENCIL].Texture && in _mesa_framebuffer_texture() 3175 level == fb->Attachment[BUFFER_STENCIL].TextureLevel && in _mesa_framebuffer_texture() 3177 fb->Attachment[BUFFER_STENCIL].CubeMapFace && in _mesa_framebuffer_texture() 3178 layer == fb->Attachment[BUFFER_STENCIL].Zoffset) { in _mesa_framebuffer_texture() 3185 BUFFER_STENCIL); in _mesa_framebuffer_texture() [all …]
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D | blit.c | 323 readFb->Attachment[BUFFER_STENCIL].Renderbuffer; in _mesa_blit_framebuffer() 325 drawFb->Attachment[BUFFER_STENCIL].Renderbuffer; in _mesa_blit_framebuffer()
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D | readpix.c | 378 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in read_stencil_pixels() 636 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() 680 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() 741 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate()
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D | clear.c | 350 else if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer in _mesa_ClearBufferiv() 628 if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer) in _mesa_ClearBufferfi()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_common_context.c | 407 stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers() 436 if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) in radeon_update_renderbuffers() 474 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers() 554 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
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D | radeon_common.c | 277 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in radeon_draw_buffer() 278 rrbStencil = radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in radeon_draw_buffer()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_common_context.c | 407 stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers() 436 if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) in radeon_update_renderbuffers() 474 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers() 554 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
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D | radeon_common.c | 277 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in radeon_draw_buffer() 278 rrbStencil = radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in radeon_draw_buffer()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_framebuffer.c | 184 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in update_framebuffer_state()
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D | st_cb_blit.c | 277 st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer); in st_BlitFramebuffer() 279 st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer); in st_BlitFramebuffer()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_screen.c | 274 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in nouveau_create_buffer()
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