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Searched refs:BackEdge (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
DIndVarSimplify.cpp255 unsigned BackEdge = IncomingEdge^1; in HandleFloatingPointIV() local
268 dyn_cast<BinaryOperator>(PN->getIncomingValue(BackEdge)); in HandleFloatingPointIV()
415 NewPHI->addIncoming(NewAdd, PN->getIncomingBlock(BackEdge)); in HandleFloatingPointIV()
/external/llvm/lib/Transforms/Scalar/
DIndVarSimplify.cpp248 unsigned BackEdge = IncomingEdge^1; in handleFloatingPointIV() local
259 auto *Incr = dyn_cast<BinaryOperator>(PN->getIncomingValue(BackEdge)); in handleFloatingPointIV()
406 NewPHI->addIncoming(NewAdd, PN->getIncomingBlock(BackEdge)); in handleFloatingPointIV()