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Searched refs:BreakCriticalEdges (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DBreakCriticalEdges.cpp36 struct BreakCriticalEdges : public FunctionPass { struct
38 BreakCriticalEdges() : FunctionPass(ID) { in BreakCriticalEdges() argument
55 char BreakCriticalEdges::ID = 0;
56 INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges",
60 char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID;
62 return new BreakCriticalEdges(); in createBreakCriticalEdgesPass()
68 bool BreakCriticalEdges::runOnFunction(Function &F) { in runOnFunction()
/external/llvm/lib/Transforms/Utils/
DBreakCriticalEdges.cpp38 struct BreakCriticalEdges : public FunctionPass { struct
40 BreakCriticalEdges() : FunctionPass(ID) { in BreakCriticalEdges() argument
65 char BreakCriticalEdges::ID = 0;
66 INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges",
70 char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID;
72 return new BreakCriticalEdges(); in createBreakCriticalEdgesPass()
DCMakeLists.txt5 BreakCriticalEdges.cpp
/external/llvm/lib/Transforms/Scalar/
DReg2Mem.cpp66 INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges) in INITIALIZE_PASS_DEPENDENCY() argument
/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
DReg2Mem.cpp66 INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges) in INITIALIZE_PASS_DEPENDENCY() argument
/external/llvm/lib/Transforms/IPO/
DLoopExtractor.cpp60 INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges)
/external/swiftshader/third_party/LLVM/lib/Transforms/IPO/
DLoopExtractor.cpp58 INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges)
/external/swiftshader/third_party/LLVM/
DAndroid.mk347 lib/Transforms/Utils/BreakCriticalEdges.cpp \
DBUILD.gn403 "lib/Transforms/Utils/BreakCriticalEdges.cpp",
/external/llvm/docs/
DWritingAnLLVMPass.rst816 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring
817 ``BreakCriticalEdges``, for example, guarantees that there will be no critical
848 ``BreakCriticalEdges``. This pass knows how to update a small set of loop and
903 ``BreakCriticalEdges``, as described above), you can use the
/external/swiftshader/
DCMakeLists.txt512 ${LLVM_DIR}/lib/Transforms/Utils/BreakCriticalEdges.cpp